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ImHaste's team

3

46 kills · 5 players

de_inferno · 27 min

16 rounds · 2026-05-25

Europe 5v5 Queue

Winner · ----P----'s team

13

72 kills · 5 players

Top fragger

fanfaro

20 kills

Top impact

fanfaro

123 ADR

Util damage

----P----

337 HP

Weak spots this match

vs lifetime baseline
  • Sveniesta

    K/D 0.27 (avg 1.09)

    -75%
  • Sveniesta

    ADR 39 (avg 78)

    -50%
  • ImHaste

    K/D 0.79 (avg 1.19)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ImHaste's team

3 · 0

WiSleadeRRRR

L101

14/13/5 · 1641 dmg

ADR

103

HS%

50

K/D

1.08

Entry 1/0Multi 2Util 229Pistol 6

ImHaste

L102

11/14/5 · 1388 dmg

ADR

87

HS%

55

K/D

0.79

Entry 1/0Multi 1Util 69Pistol 3
K/D -34%HS % +25%

unctepe

L10

9/15/4 · 1022 dmg

ADR

64

HS%

67

K/D

0.60

Entry 3/0Util 102Pistol 1

FamZito

L10

8/16/1 · 736 dmg

ADR

46

HS%

88

K/D

0.50

Util 57Pistol 2

Sveniesta

L10

4/15/3 · 621 dmg

ADR

39

HS%

50

K/D

0.27

Util 27
K/D -75%ADR -50%HS % +19%

----P----'s team

9 · 4

fanfaro

L103

20/9/8 · 1966 dmg

ADR

123

HS%

60

K/D

2.22

Entry 2/0Multi 1Util 148Pistol 5

----P----

L102

18/8/6 · 1728 dmg

ADR

108

HS%

61

K/D

2.25

Entry 2/0Multi 1Util 337Pistol 2
K/D +70%ADR +16%

VunA11

L105

13/7/6 · 1420 dmg

ADR

89

HS%

46

K/D

1.86

Entry 1/0Multi 1Util 88AWP 1Pistol 3

Sam0ky

L102

11/10/4 · 1155 dmg

ADR

72

HS%

45

K/D

1.10

Entry 2/0Util 20

roZhn

L101

10/12/2 · 1207 dmg

ADR

75

HS%

70

K/D

0.83

Entry 4/0Util 104AWP 2Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.