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SEIJU's team

11

85 kills · 5 players

de_anubis · 37 min

24 rounds · 2026-06-15

Europe 5v5 Queue

Winner · MaoCry's team

13

82 kills · 5 players

Top fragger

SEIJU

24 kills

Top impact

SEIJU

96 ADR

Util damage

SEIJU

246 HP

Weak spots this match

vs lifetime baseline
  • Pawka7

    ADR 51 (avg 65)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SEIJU's team

6 · 5

SEIJU

L64

24/14/6 · 2312 dmg

ADR

96

HS%

42

K/D

1.71

Entry 4/0Multi 1Util 246AWP 1Pistol 3

fed0y-

L6

19/18/2 · 2011 dmg

ADR

84

HS%

37

K/D

1.06

Entry 3/0Multi 1Util 40AWP 9Pistol 2

Nuvs4k1

L62

17/16/5 · 1925 dmg

ADR

80

HS%

53

K/D

1.06

Entry 2/0Util 56Pistol 2

operation

L53

15/16/7 · 1750 dmg

ADR

73

HS%

33

K/D

0.94

Entry 5/0AWP 3Pistol 4

nwcutor

L72

10/18/8 · 1493 dmg

ADR

62

HS%

30

K/D

0.56

Entry 1/0Util 60Pistol 3

MaoCry's team

6 · 7

MaoCry

L64

19/17/4 · 2158 dmg

ADR

90

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 169Pistol 1
HS % +33%ADR +13%

Dangerdaking

L53

18/18/9 · 2080 dmg

ADR

87

HS%

33

K/D

1.00

Entry 1/0Multi 1Util 178Pistol 4

3aSh1tN1K

L73

17/17/3 · 1987 dmg

ADR

83

HS%

6

K/D

1.00

Entry 2/0Multi 2Util 107AWP 9Pistol 1

TatarTea116

L62

17/20/5 · 2110 dmg

ADR

88

HS%

41

K/D

0.85

Entry 3/0Multi 1Util 132AWP 1Pistol 3

Pawka7

L51

11/14/4 · 1214 dmg

ADR

51

HS%

36

K/D

0.79

Multi 2Util 17
ADR -22%K/D -11%HS % +13%

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.