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NMNIMI's team

7

62 kills · 5 players

de_ancient · 33 min

20 rounds · 2026-05-24

SEA 5V5 Queue

Winner · H1P3D's team

13

78 kills · 5 players

Top fragger

tseg0

23 kills

Top impact

tseg0

106 ADR

Util damage

MaeveZz

227 HP

Weak spots this match

vs lifetime baseline
  • temen0s

    HS % 23% (avg 45%)

    -49%
  • temen0s

    K/D 0.72 (avg 0.96)

    -25%
  • kokojombu

    K/D 0.87 (avg 1.04)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NMNIMI's team

4 · 3

__StInGeR_

L93

18/13/2 · 1817 dmg

ADR

91

HS%

50

K/D

1.38

Entry 1/0Multi 1Util 29

jandel8d

L101

14/16/4 · 1916 dmg

ADR

96

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 137Pistol 2

temen0s

L92

13/18/5 · 1367 dmg

ADR

68

HS%

23

K/D

0.72

Entry 5/0Multi 1Util 117
HS % -49%K/D -25%

NMNIMI

L10

9/17/8 · 1138 dmg

ADR

57

HS%

67

K/D

0.53

Entry 1/0Util 68Pistol 3

-BehinD_You-

L91

8/15/7 · 1035 dmg

ADR

52

HS%

50

K/D

0.53

Util 45

H1P3D's team

8 · 5

tseg0

L103

23/11/3 · 2123 dmg

ADR

106

HS%

70

K/D

2.09

Multi 4Util 48Pistol 5

-liMOusIne

L104

16/14/5 · 1561 dmg

ADR

78

HS%

56

K/D

1.14

Entry 2/0Multi 1Util 19Pistol 2
HS % +10%

H1P3D

L105

15/13/6 · 1745 dmg

ADR

87

HS%

40

K/D

1.15

Entry 7/0Multi 1Util 134AWP 2Pistol 3

kokojombu

L9

13/15/5 · 1439 dmg

ADR

72

HS%

54

K/D

0.87

Entry 1/0Multi 1Util 32Pistol 3
K/D -16%ADR -11%

MaeveZz

L81

11/10/4 · 1235 dmg

ADR

62

HS%

36

K/D

1.10

Entry 1/0Util 227AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.