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Winner · GAMEZERA's team

13

80 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-05-30

Europe 5v5 Queue

Smalling's team

7

54 kills · 5 players

Top fragger

Loure1ro

19 kills

Top impact

-Motul-

96 ADR

Util damage

-Motul-

138 HP

Weak spots this match

vs lifetime baseline
  • GAMEZERA

    HS % 25% (avg 47%)

    -47%
  • Smalling

    K/D 0.75 (avg 1.12)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GAMEZERA's team

8 · 5

Loure1ro

L102

19/12/2 · 1744 dmg

ADR

87

HS%

53

K/D

1.58

Entry 2/0Multi 2Util 81AWP 4Pistol 2

-Motul-

L101

16/10/5 · 1920 dmg

ADR

96

HS%

62

K/D

1.60

Entry 4/0Multi 1Util 138Pistol 6

-sinister-

L103

16/12/7 · 1680 dmg

ADR

84

HS%

44

K/D

1.33

Entry 5/0Multi 2Util 81AWP 1Pistol 5

GAMEZERA

L104

16/9/5 · 1802 dmg

ADR

90

HS%

25

K/D

1.78

Entry 2/0Multi 2Util 38AWP 3Pistol 1
HS % -47%K/D +37%ADR +17%

crymore06

L103

13/11/3 · 1365 dmg

ADR

68

HS%

54

K/D

1.18

Entry 1/0Multi 1Util 1AWP 2Pistol 2

Smalling's team

4 · 3

-razQ

L10

13/17/3 · 1360 dmg

ADR

68

HS%

54

K/D

0.76

Entry 1/0Multi 1AWP 2Pistol 2

Smalling

L103

12/16/6 · 1456 dmg

ADR

73

HS%

50

K/D

0.75

Entry 2/0Multi 2AWP 5Pistol 4
K/D -33%ADR -11%HS % +28%

b3KKit

L101

12/15/4 · 1786 dmg

ADR

89

HS%

67

K/D

0.80

Util 130AWP 1Pistol 5

frighttt

L102

9/15/3 · 927 dmg

ADR

46

HS%

22

K/D

0.60

Entry 3/0Multi 1Util 10Pistol 1

bOTT44

L101

8/17/3 · 1052 dmg

ADR

53

HS%

50

K/D

0.47

Util 53AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.