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Winner · zhaoo1's team

13

84 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-05-17

Europe 5v5 Queue

sayonara1769's team

9

77 kills · 5 players

Top fragger

Itz_Blue

24 kills

Top impact

Itz_Blue

106 ADR

Util damage

Mariolin

246 HP

Weak spots this match

vs lifetime baseline
  • Alastor42

    K/D 0.59 (avg 1.02)

    -42%
  • Alastor42

    ADR 62 (avg 79)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zhaoo1's team

7 · 6

Itz_Blue

L105

24/16/6 · 2324 dmg

ADR

106

HS%

33

K/D

1.50

Entry 1/0Multi 1Util 65Pistol 3

-stogonoik

L102

19/13/2 · 1585 dmg

ADR

72

HS%

37

K/D

1.46

Entry 2/0Multi 1Util 88AWP 5Pistol 4

Kumbaya_

L105

18/17/4 · 2122 dmg

ADR

97

HS%

44

K/D

1.06

Entry 2/0Multi 2Util 98Pistol 6

zhaoo1

L101

12/14/10 · 1413 dmg

ADR

64

HS%

50

K/D

0.86

Entry 3/0Util 69Pistol 5

Fuby--

L10

11/17/6 · 1393 dmg

ADR

63

HS%

55

K/D

0.65

Entry 1/0Util 161Pistol 4

sayonara1769's team

5 · 4

ShebX

3

23/15/6 · 2278 dmg

ADR

104

HS%

48

K/D

1.53

Entry 5/0Multi 3Util 74AWP 5Pistol 3

sayonara1769

L101

15/18/6 · 1590 dmg

ADR

72

HS%

33

K/D

0.83

Entry 4/0Util 29Pistol 3

Mariolin

L101

15/19/6 · 1742 dmg

ADR

79

HS%

53

K/D

0.79

Entry 3/0Multi 1Util 246AWP 1Pistol 4

huby98

L102

14/16/5 · 1490 dmg

ADR

68

HS%

29

K/D

0.88

Entry 1/0Multi 1Util 147Pistol 2

Alastor42

2

10/17/5 · 1372 dmg

ADR

62

HS%

90

K/D

0.59

Util 14Pistol 5
K/D -42%ADR -21%HS % +96%

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.