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Unkn0_0wn_'s team

10

81 kills · 5 players

de_nuke · 45 min

23 rounds · 2026-04-01

Europe 5v5 Queue

Winner · Specceli's team

13

88 kills · 5 players

Top fragger

DevilJack-

28 kills

Top impact

DevilJack-

126 ADR

Util damage

-Quaked-

186 HP

Weak spots this match

vs lifetime baseline
  • Pulsae

    K/D 0.60 (avg 1.09)

    -45%
  • Pulsae

    ADR 62 (avg 81)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Unkn0_0wn_'s team

7 · 3

DevilJack-

L106

28/18/4 · 2904 dmg

ADR

126

HS%

39

K/D

1.56

Entry 9/0Multi 3Util 59AWP 16Pistol 8
ADR +43%K/D +29%

-Quaked-

L92

20/18/5 · 2203 dmg

ADR

96

HS%

40

K/D

1.11

Entry 3/0Multi 1Util 186Pistol 2

Unkn0_0wn_

L8

14/18/2 · 1474 dmg

ADR

64

HS%

29

K/D

0.78

Entry 1/0Util 16Pistol 3

Pulsae

L101

12/20/9 · 1421 dmg

ADR

62

HS%

50

K/D

0.60

Util 78Pistol 1
K/D -45%ADR -23%HS % +11%

K3NDOV

L71

7/17/3 · 1142 dmg

ADR

50

HS%

29

K/D

0.41

Util 8

Specceli's team

5 · 8

Specceli

L85

21/18/6 · 1725 dmg

ADR

75

HS%

29

K/D

1.17

Entry 1/0Multi 1Util 117Pistol 3

Defffi

L102

21/13/5 · 1965 dmg

ADR

85

HS%

62

K/D

1.62

Entry 3/0Multi 1Util 23AWP 1Pistol 4

Drpiste

L92

17/17/8 · 1956 dmg

ADR

85

HS%

59

K/D

1.00

Entry 2/0Multi 1Util 130AWP 2Pistol 3

hideous

L101

15/16/8 · 1897 dmg

ADR

83

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 61Pistol 3

absaloM

L93

14/19/7 · 1642 dmg

ADR

71

HS%

36

K/D

0.74

Entry 3/0Multi 2Util 149Pistol 2

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.