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gasgsww's team

4

50 kills · 5 players

de_cache · 27 min

17 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Venipak_boy's team

13

73 kills · 5 players

Top fragger

Venipak_boy

20 kills

Top impact

Venipak_boy

124 ADR

Util damage

Venipak_boy

166 HP

Weak spots this match

vs lifetime baseline
  • MaMoNT321

    HS % 25% (avg 41%)

    -39%
  • MaMoNT321

    ADR 51 (avg 80)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gasgsww's team

1 · 3

Rankinistas

L91

17/15/3 · 1877 dmg

ADR

110

HS%

29

K/D

1.13

Entry 2/0Multi 1Util 164AWP 1Pistol 1

whyate

L9

12/14/1 · 1282 dmg

ADR

75

HS%

67

K/D

0.86

Entry 4/0Util 54AWP 2Pistol 3

--yu

L91

11/15/4 · 1342 dmg

ADR

79

HS%

73

K/D

0.73

Multi 1Util 23Pistol 2

krb__

L92

5/14/1 · 769 dmg

ADR

45

HS%

60

K/D

0.36

Pistol 1

gasgsww

L8

5/15/2 · 536 dmg

ADR

32

HS%

20

K/D

0.33

Entry 2/0Util 6AWP 1

Venipak_boy's team

11 · 2

Venipak_boy

L105

20/12/3 · 2114 dmg

ADR

124

HS%

65

K/D

1.67

Entry 5/0Multi 3Util 166Pistol 4

LYZWA

L94

19/9/5 · 1853 dmg

ADR

109

HS%

32

K/D

2.11

Entry 1/0Multi 3Util 158Pistol 2

MordiFaen

L101

14/10/3 · 1730 dmg

ADR

102

HS%

36

K/D

1.40

Entry 2/0Util 142Pistol 3

Vondemaen

L72

12/10/2 · 1160 dmg

ADR

68

HS%

25

K/D

1.20

Entry 1/0Multi 1Pistol 3
HS % -14%ADR -8%K/D +13%

MaMoNT321

L81

8/9/5 · 872 dmg

ADR

51

HS%

25

K/D

0.89

Util 61AWP 4
HS % -39%ADR -36%

Half-by-half

First half

1 · 11

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.