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Winner · getrekt_0's team

13

79 kills · 5 players

de_nuke · 34 min

23 rounds · 2026-02-25

South America 5V5 Queue

jhonngimenez's team

10

77 kills · 5 players

Top fragger

getrekt_0

23 kills

Top impact

getrekt_0

106 ADR

Util damage

jhonngimenez

210 HP

Weak spots this match

vs lifetime baseline
  • lpzgg

    K/D 0.59 (avg 1.16)

    -49%
  • lpzgg

    ADR 57 (avg 88)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

getrekt_0's team

8 · 5

getrekt_0

L87

23/15/7 · 2442 dmg

ADR

106

HS%

78

K/D

1.53

Entry 1/0Multi 2Util 85AWP 1Pistol 4
HS % +53%K/D +34%

Gustee

L62

20/14/7 · 1862 dmg

ADR

81

HS%

60

K/D

1.43

Entry 4/0Multi 1Util 56AWP 2Pistol 6

JeffRnB

L71

13/16/1 · 1458 dmg

ADR

63

HS%

23

K/D

0.81

Entry 1/0AWP 5Pistol 1

zscyyy

L73

13/15/9 · 1556 dmg

ADR

68

HS%

69

K/D

0.87

Entry 4/0Util 5Pistol 3

lpzgg

L8

10/17/4 · 1300 dmg

ADR

57

HS%

60

K/D

0.59

Entry 3/0Util 141Pistol 3
K/D -49%ADR -36%

jhonngimenez's team

4 · 6

trasher7337

L53

21/16/5 · 1834 dmg

ADR

80

HS%

48

K/D

1.31

Entry 2/0Multi 2Util 153Pistol 5

jhonngimenez

L74

18/15/5 · 2159 dmg

ADR

94

HS%

33

K/D

1.20

Entry 2/0Multi 1Util 210Pistol 2

iNS---

L6

15/15/3 · 1790 dmg

ADR

78

HS%

27

K/D

1.00

Entry 1/0Util 43AWP 1Pistol 3

georgZ

L82

13/18/6 · 1580 dmg

ADR

69

HS%

38

K/D

0.72

Entry 3/0Multi 2Util 207Pistol 2

rOUbAdA

L61

10/16/4 · 1406 dmg

ADR

61

HS%

20

K/D

0.62

Entry 2/0Multi 1Util 125AWP 5

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.