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praker-_-'s team

10

76 kills · 5 players

de_ancient · 36 min

23 rounds · 2026-05-31

Europe 5v5 Queue

Winner · M1kesha's team

13

90 kills · 5 players

Top fragger

Back2Hell

28 kills

Top impact

Back2Hell

125 ADR

Util damage

-qazzer

263 HP

Weak spots this match

vs lifetime baseline
  • Dexterinnio

    HS % 25% (avg 48%)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

praker-_-'s team

4 · 6

pereferi666

L104

22/18/7 · 2369 dmg

ADR

103

HS%

45

K/D

1.22

Entry 1/0Multi 2Util 63Pistol 5
ADR +24%K/D +13%

praker-_-

L103

18/16/1 · 1829 dmg

ADR

80

HS%

61

K/D

1.12

Entry 1/0Multi 1AWP 2Pistol 3

Dexterinnio

L103

16/17/6 · 1863 dmg

ADR

81

HS%

25

K/D

0.94

Entry 2/0Util 2AWP 4Pistol 3
HS % -48%K/D -10%

nekomilfo

L10

10/19/0 · 999 dmg

ADR

43

HS%

40

K/D

0.53

Entry 4/0Util 152Pistol 1

-qazzer

L10

10/18/8 · 1509 dmg

ADR

66

HS%

40

K/D

0.56

Entry 3/0Util 263Pistol 2

M1kesha's team

8 · 5

Back2Hell

L105

28/15/6 · 2873 dmg

ADR

125

HS%

32

K/D

1.87

Entry 4/0Multi 5Util 178Pistol 3

M1kesha

L103

19/16/3 · 2004 dmg

ADR

87

HS%

26

K/D

1.19

Entry 2/0Multi 1Util 88AWP 4Pistol 3

f4nteQ

L102

16/16/5 · 2054 dmg

ADR

89

HS%

62

K/D

1.00

Entry 3/0Multi 1Util 155Pistol 4

D1no_Style

L102

15/14/5 · 1683 dmg

ADR

73

HS%

60

K/D

1.07

Entry 2/0Util 88AWP 2Pistol 7

XrrrLK

L101

12/16/5 · 1250 dmg

ADR

54

HS%

33

K/D

0.75

Entry 1/0Util 97AWP 1Pistol 4

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.