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PROFECO

7

72 kills · 5 players

de_inferno · 37 min

20 rounds · 2026-04-24

S57 NA Main Central - Regular Season

Winner · Secret Sisters

13

76 kills · 5 players

Top fragger

V1ejon

24 kills

Top impact

Kolar

118 ADR

Util damage

Gonnak

229 HP

Weak spots this match

vs lifetime baseline
  • Flack--

    K/D 0.67 (avg 1.05)

    -36%
  • Flack--

    HS % 40% (avg 48%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PROFECO

5 · 2

V1ejon

L104

24/15/6 · 2260 dmg

ADR

113

HS%

50

K/D

1.60

Entry 2/0Multi 2Util 86Pistol 4

Gonnak

L101

18/18/3 · 1769 dmg

ADR

88

HS%

56

K/D

1.00

Entry 1/0Util 229Pistol 6

Ichigo

L102

11/13/5 · 1269 dmg

ADR

63

HS%

55

K/D

0.85

Entry 1/0Multi 1Util 75Pistol 2

Flack--

10/15/6 · 1415 dmg

ADR

71

HS%

40

K/D

0.67

Entry 4/0Util 50AWP 2Pistol 1
K/D -36%HS % -17%

AnthonyTJC

L10

9/15/4 · 1172 dmg

ADR

59

HS%

56

K/D

0.60

Entry 3/0Util 136AWP 1Pistol 4

Secret Sisters

7 · 6

Kolar

L102

21/18/6 · 2355 dmg

ADR

118

HS%

57

K/D

1.17

Entry 4/0Multi 1Util 182Pistol 4

Bradyy

L104

16/11/4 · 1407 dmg

ADR

70

HS%

31

K/D

1.45

Entry 1/0Multi 1Util 88Pistol 6

oculus

L103

14/15/8 · 1440 dmg

ADR

72

HS%

21

K/D

0.93

Entry 2/0Util 60AWP 5Pistol 3

Rybreadd

13/16/6 · 1708 dmg

ADR

85

HS%

31

K/D

0.81

Entry 1/0Util 197Pistol 3

cadius-

L84

12/15/5 · 1067 dmg

ADR

53

HS%

42

K/D

0.80

Entry 1/0Util 68Pistol 2

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.