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Fabiola's team

9

72 kills · 5 players

de_anubis · 38 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Winner · xGeGeee's team

13

85 kills · 5 players

Top fragger

Bysku

23 kills

Top impact

Bysku

128 ADR

Util damage

_Fayzee

196 HP

Weak spots this match

vs lifetime baseline
  • zyyxw

    K/D 0.35 (avg 1.20)

    -71%
  • zyyxw

    ADR 46 (avg 85)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fabiola's team

7 · 2

-flowertouch

L102

19/15/9 · 1878 dmg

ADR

85

HS%

32

K/D

1.27

Multi 2Util 87AWP 4Pistol 1

xaky73

L103

18/17/3 · 2112 dmg

ADR

96

HS%

39

K/D

1.06

Entry 1/0Multi 1Util 138Pistol 1

MagazeN

L104

18/18/6 · 2253 dmg

ADR

102

HS%

83

K/D

1.00

Entry 4/0Util 7Pistol 5

Fabiola

L10

11/18/3 · 907 dmg

ADR

41

HS%

36

K/D

0.61

Entry 3/0Util 24AWP 2Pistol 4

zyyxw

L10

6/17/2 · 1012 dmg

ADR

46

HS%

50

K/D

0.35

Entry 2/0Util 182Pistol 1
K/D -71%ADR -46%HS % +28%

xGeGeee's team

5 · 8

Bysku

L104

23/16/8 · 2820 dmg

ADR

128

HS%

61

K/D

1.44

Entry 4/0Multi 3Util 2Pistol 5

_Fayzee

L101

18/12/7 · 2059 dmg

ADR

94

HS%

39

K/D

1.50

Entry 2/0Util 196Pistol 4

_Isox

L104

17/16/4 · 1877 dmg

ADR

85

HS%

47

K/D

1.06

Entry 4/0Multi 2Util 142Pistol 3

Frouzy228

L101

14/16/2 · 1384 dmg

ADR

63

HS%

50

K/D

0.88

Entry 1/0Util 21AWP 4Pistol 3

xGeGeee

L103

13/12/2 · 1235 dmg

ADR

56

HS%

46

K/D

1.08

Entry 1/0Multi 1Util 34Pistol 4

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.