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Winner · pelfox's team

1

83 kills · 5 players

de_ancient · 28 min

1 rounds · 2025-05-09

Europe 5v5 Queue

itachi701's team

0

62 kills · 5 players

Top fragger

idealmiku

24 kills

Top impact

idealmiku

113 ADR

Util damage

pYkACYu

170 HP

Weak spots this match

vs lifetime baseline
  • itachi701

    K/D 0.42 (avg 0.83)

    -49%
  • pelfox

    HS % 24% (avg 42%)

    -43%
  • itachi701

    ADR 64 (avg 76)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pelfox's team

8 · 5

idealmiku

L24

24/11/2 · 2141 dmg

ADR

113

HS%

29

K/D

2.18

Entry 1/0Multi 4Pistol 1

pelfox

L12

17/11/8 · 2049 dmg

ADR

108

HS%

24

K/D

1.55

Entry 4/0Multi 1Util 135Pistol 4
HS % -43%K/D +154%ADR +87%

Ckoneeee

L12

15/14/7 · 1692 dmg

ADR

89

HS%

27

K/D

1.07

Entry 4/0Util 32AWP 6Pistol 4

ganzigunzii

L13

15/14/5 · 1626 dmg

ADR

86

HS%

27

K/D

1.07

Entry 3/0Multi 1Util 8AWP 1Pistol 1

sanlait3

L22

12/12/4 · 1297 dmg

ADR

68

HS%

42

K/D

1.00

Util 28Pistol 1

itachi701's team

4 · 2

wM0rd3

L23

20/14/5 · 1825 dmg

ADR

96

HS%

40

K/D

1.43

Entry 1/0Multi 3Util 42Pistol 10
HS % -11%K/D +51%ADR +34%

pYkACYu

L11

17/16/4 · 1896 dmg

ADR

100

HS%

29

K/D

1.06

Multi 1Util 170AWP 1Pistol 4

kNg-

L1

9/17/4 · 828 dmg

ADR

44

HS%

56

K/D

0.53

Util 44Pistol 3

itachi701

L21

8/19/6 · 1222 dmg

ADR

64

HS%

62

K/D

0.42

Entry 6/0Util 38AWP 2Pistol 2
K/D -49%ADR -15%HS % +35%

eryczek1234

L11

8/17/6 · 1208 dmg

ADR

64

HS%

62

K/D

0.47

Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.