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JoyStiCK's team

4

49 kills · 5 players

de_dust2 · 31 min

17 rounds · 2026-05-29

Europe 5v5 Queue

Winner · TOMMYY999's team

13

70 kills · 5 players

Top fragger

ncux_B_ceTu_

16 kills

Top impact

KalyaQ

107 ADR

Util damage

KSDSERLORD

137 HP

Weak spots this match

vs lifetime baseline
  • X4lixx

    K/D 0.79 (avg 1.04)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JoyStiCK's team

4 · 0

KalyaQ

L101

14/14/1 · 1823 dmg

ADR

107

HS%

71

K/D

1.00

Entry 2/0Multi 1Util 51AWP 8Pistol 1

ph0rus

L101

13/15/3 · 1481 dmg

ADR

87

HS%

69

K/D

0.87

Entry 2/0Multi 1Util 21AWP 3Pistol 3

X4lixx

L102

11/14/2 · 1157 dmg

ADR

68

HS%

45

K/D

0.79

Entry 2/0Multi 1Util 21AWP 2Pistol 6
K/D -24%ADR -12%

JoyStiCK

L10

7/15/2 · 888 dmg

ADR

52

HS%

29

K/D

0.47

AWP 1Pistol 3

KSDSERLORD

L10

4/13/7 · 803 dmg

ADR

47

HS%

25

K/D

0.31

Util 137AWP 1Pistol 2

TOMMYY999's team

8 · 5

ncux_B_ceTu_

L104

16/9/5 · 1760 dmg

ADR

104

HS%

56

K/D

1.78

Entry 2/0Multi 1Util 95AWP 1Pistol 2

semenslav

L102

16/11/3 · 1621 dmg

ADR

95

HS%

75

K/D

1.45

Entry 2/0Multi 2Util 60Pistol 4

TOMMYY999

L101

14/8/7 · 1407 dmg

ADR

83

HS%

57

K/D

1.75

Entry 3/0Multi 1Util 80AWP 2Pistol 2

7L1M

L105

13/11/4 · 1386 dmg

ADR

82

HS%

69

K/D

1.18

Entry 3/0Multi 1Util 47AWP 2

Ispolnitel-

L101

11/10/8 · 1379 dmg

ADR

81

HS%

64

K/D

1.10

Entry 1/0Util 89Pistol 4

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.