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ayykooo's team

0

67 kills · 5 players

de_inferno · 43 min

1 rounds · 2025-08-01

SEA 5V5 Queue

Winner · NUM06's team

1

74 kills · 5 players

Top fragger

maldingin

22 kills

Top impact

B14ZE2005

102 ADR

Util damage

DaveKim

385 HP

Weak spots this match

vs lifetime baseline
  • ayykooo

    K/D 0.65 (avg 1.10)

    -41%
  • ayykooo

    HS % 36% (avg 46%)

    -22%
  • ayykooo

    ADR 63 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ayykooo's team

4 · 3

maldingin

L92

22/15/4 · 2019 dmg

ADR

101

HS%

68

K/D

1.47

Entry 3/0Multi 1Util 106Pistol 6

cyqrX

L102

16/13/7 · 1744 dmg

ADR

87

HS%

31

K/D

1.23

Entry 2/0Multi 1Util 242AWP 4Pistol 4

DaveKim

L6

13/17/8 · 1242 dmg

ADR

62

HS%

38

K/D

0.76

Entry 5/0Util 385Pistol 2

ayykooo

L72

11/17/3 · 1268 dmg

ADR

63

HS%

36

K/D

0.65

Entry 1/0Util 156
K/D -41%HS % -22%

ankiesss

L41

5/12/6 · 1042 dmg

ADR

52

HS%

80

K/D

0.42

Entry 1/0Util 97Pistol 3

NUM06's team

8 · 5

B14ZE2005

L86

19/13/5 · 2035 dmg

ADR

102

HS%

53

K/D

1.46

Entry 1/0Multi 3Util 55Pistol 2

sLzzzzzzzz

L105

17/12/8 · 1705 dmg

ADR

85

HS%

47

K/D

1.42

Entry 2/0Multi 2Util 188Pistol 6
K/D +26%

Luffy1208

L61

15/13/3 · 1603 dmg

ADR

80

HS%

40

K/D

1.15

Entry 3/0Multi 1Util 30AWP 1Pistol 7
K/D -10%

NUM06

L71

13/15/3 · 1179 dmg

ADR

59

HS%

38

K/D

0.87

Entry 1/0Multi 1Util 93Pistol 3

FaFa1PaPa

L9

10/14/14 · 1634 dmg

ADR

82

HS%

40

K/D

0.71

Entry 1/0Util 374Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.