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Mobin's team

13

108 kills · 5 players

de_ancient · 46 min

29 rounds · 2026-06-04

Europe 5v5 Queue

Winner · iwi_'s team

16

108 kills · 5 players

Top fragger

Emgeeee

31 kills

Top impact

Emgeeee

104 ADR

Util damage

xSezam

327 HP

Weak spots this match

vs lifetime baseline
  • iwi_

    K/D 0.75 (avg 0.94)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mobin's team

4 · 8 · OT 1

Emgeeee

L104

31/24/6 · 3028 dmg

ADR

104

HS%

68

K/D

1.29

Entry 3/0Multi 3Util 299Pistol 2

Mobin

L103

24/22/9 · 2898 dmg

ADR

100

HS%

29

K/D

1.09

Entry 4/0Multi 2Util 96AWP 12Pistol 2

FFW

L103

23/23/4 · 2116 dmg

ADR

73

HS%

48

K/D

1.00

Entry 5/0Multi 2Util 105Pistol 1

Jester

L102

17/19/5 · 2044 dmg

ADR

71

HS%

59

K/D

0.89

Entry 4/0Util 201AWP 2Pistol 3

X4NTAR2S

L101

13/24/9 · 1942 dmg

ADR

67

HS%

31

K/D

0.54

Entry 1/0Multi 1Util 178Pistol 3

iwi_'s team

8 · 4 · OT 4

xSezam

L105

27/20/9 · 2809 dmg

ADR

97

HS%

56

K/D

1.35

Entry 1/0Multi 2Util 327AWP 1Pistol 5

monis_meme

L93

24/20/6 · 2340 dmg

ADR

81

HS%

46

K/D

1.20

Entry 1/0Multi 1Util 55Pistol 8

Adiiics

L102

20/21/9 · 2202 dmg

ADR

76

HS%

50

K/D

0.95

Entry 2/0Multi 1Util 161AWP 1
HS % -12%K/D -10%

ForPerfecT

L102

19/23/5 · 1767 dmg

ADR

61

HS%

58

K/D

0.83

Entry 4/0Util 140Pistol 5

iwi_

L104

18/24/10 · 2617 dmg

ADR

90

HS%

39

K/D

0.75

Entry 4/0Multi 1Util 218Pistol 2
K/D -20%ADR +23%HS % +8%

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.