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Winner · vaI1ant's team

13

76 kills · 5 players

de_dust2 · 31 min

18 rounds · 2026-06-08

Europe 5v5 Queue

PanSar_3's team

5

58 kills · 5 players

Top fragger

vaI1ant

20 kills

Top impact

vaI1ant

128 ADR

Util damage

Djordjem13

162 HP

Weak spots this match

vs lifetime baseline
  • -X_

    K/D 0.33 (avg 0.99)

    -67%
  • -X_

    ADR 60 (avg 78)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vaI1ant's team

7 · 6

vaI1ant

L54

20/11/7 · 2312 dmg

ADR

128

HS%

50

K/D

1.82

Entry 1/0Multi 2Util 134Pistol 3
HS % -9%K/D +84%ADR +70%

luceqqq

L51

18/11/4 · 1694 dmg

ADR

94

HS%

44

K/D

1.64

Entry 1/0Multi 1Util 45AWP 1Pistol 2

AuraXghost

L32

17/12/5 · 1456 dmg

ADR

81

HS%

71

K/D

1.42

Entry 2/0Multi 2Util 107AWP 1Pistol 2

rpcs

L55

16/11/4 · 1449 dmg

ADR

81

HS%

62

K/D

1.45

Entry 2/0Multi 2Util 56AWP 6Pistol 3

-X_

L51

5/15/11 · 1087 dmg

ADR

60

HS%

60

K/D

0.33

Entry 2/0
K/D -67%ADR -23%HS % +54%

PanSar_3's team

5 · 0

SkySnow

L44

15/16/7 · 1933 dmg

ADR

107

HS%

40

K/D

0.94

Entry 2/0Multi 1Util 132AWP 6Pistol 8

Djordjem13

L5

13/12/2 · 1338 dmg

ADR

74

HS%

62

K/D

1.08

Entry 2/0Util 162AWP 3Pistol 2

PanSar_3

L51

13/15/1 · 1091 dmg

ADR

61

HS%

62

K/D

0.87

Entry 2/0Util 27AWP 2Pistol 2

Reengokuu

L4

10/16/1 · 902 dmg

ADR

50

HS%

40

K/D

0.62

Entry 2/0Pistol 1

Pentium

L4

7/17/5 · 1083 dmg

ADR

60

HS%

57

K/D

0.41

Entry 2/0Util 147AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.