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mrrt10's team

5

53 kills · 5 players

de_mirage · 31 min

18 rounds · 2026-04-30

Europe 5v5 Queue

Winner · nhxtyy's team

13

76 kills · 5 players

Top fragger

Norist

17 kills

Top impact

Norist

98 ADR

Util damage

sarkazm0242

224 HP

Weak spots this match

vs lifetime baseline
  • mrrt10

    K/D 0.33 (avg 1.09)

    -70%
  • mrrt10

    ADR 35 (avg 80)

    -56%
  • nhxtyy

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mrrt10's team

2 · 3

fv6cker

3

15/14/4 · 1703 dmg

ADR

95

HS%

60

K/D

1.07

Entry 1/0Multi 2Util 63AWP 1Pistol 2

EdgaRR89

L51

14/16/3 · 1706 dmg

ADR

95

HS%

71

K/D

0.88

Multi 2AWP 3Pistol 5

davidcito69

10/16/1 · 939 dmg

ADR

52

HS%

50

K/D

0.62

Entry 1/0AWP 2

Legistu

1

9/15/2 · 1148 dmg

ADR

64

HS%

67

K/D

0.60

Entry 1/0Util 41Pistol 4

mrrt10

L9

5/15/7 · 632 dmg

ADR

35

HS%

60

K/D

0.33

Util 14
K/D -70%ADR -56%HS % +18%

nhxtyy's team

10 · 3

Norist

3

17/9/6 · 1772 dmg

ADR

98

HS%

47

K/D

1.89

Entry 3/0Util 87Pistol 6

nhxtyy

L5

15/13/3 · 1233 dmg

ADR

69

HS%

33

K/D

1.15

Entry 4/0Util 35AWP 4Pistol 2
HS % -27%ADR -9%K/D +16%

GrubyBGC

5

15/10/7 · 1740 dmg

ADR

97

HS%

47

K/D

1.50

Entry 6/0Util 43Pistol 3

AMIN_____

1

15/10/1 · 1504 dmg

ADR

84

HS%

33

K/D

1.50

Entry 2/0Util 20Pistol 3

sarkazm0242

L84

14/11/9 · 1691 dmg

ADR

94

HS%

79

K/D

1.27

Multi 1Util 224Pistol 2

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.