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Winner · qwertty5's team

13

69 kills · 5 players

de_nuke · 26 min

15 rounds · 2026-06-03

Europe 5v5 Queue

__Hawk__'s team

2

46 kills · 5 players

Top fragger

cltimee

17 kills

Top impact

qwertty5

114 ADR

Util damage

qwertty5

122 HP

Weak spots this match

vs lifetime baseline
  • ZywOo95

    K/D 0.57 (avg 1.20)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

qwertty5's team

10 · 3

cltimee

L93

17/7/7 · 1548 dmg

ADR

103

HS%

65

K/D

2.43

Entry 1/0Multi 2Util 10Pistol 2
K/D +106%HS % +35%

qwertty5

L83

17/6/5 · 1715 dmg

ADR

114

HS%

35

K/D

2.83

Entry 3/0Multi 1Util 122Pistol 2
HS % -13%K/D +195%ADR +40%

trenzzik

L82

15/10/4 · 1505 dmg

ADR

100

HS%

73

K/D

1.50

Entry 1/0Multi 2Util 7AWP 1Pistol 7

O_Ops

L84

14/11/4 · 1424 dmg

ADR

95

HS%

71

K/D

1.27

Entry 2/0Util 1Pistol 4
HS % +31%K/D +28%

_x0rtix_

L81

6/13/4 · 799 dmg

ADR

53

HS%

67

K/D

0.46

Util 1

__Hawk__'s team

2 · 0

BIT_GOTing

L91

14/14/3 · 1622 dmg

ADR

108

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 28Pistol 4
ADR +40%HS % +19%

__Hawk__

L8

9/14/1 · 1094 dmg

ADR

73

HS%

22

K/D

0.64

Entry 3/0Multi 1Util 64

mogb1

L8

9/14/4 · 812 dmg

ADR

54

HS%

44

K/D

0.64

Util 2Pistol 2

ZywOo95

L9

8/14/3 · 1143 dmg

ADR

76

HS%

62

K/D

0.57

Entry 1/0Util 108AWP 1Pistol 3
K/D -53%ADR -9%HS % +38%

haprizon

L91

6/14/5 · 765 dmg

ADR

51

HS%

33

K/D

0.43

Entry 1/0Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.