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chenri's team

11

87 kills · 5 players

de_overpass · 51 min

24 rounds · 2026-06-02

South America 5V5 Queue

Winner · 1kzd's team

13

88 kills · 5 players

Top fragger

1kzd

27 kills

Top impact

1kzd

117 ADR

Util damage

juanipp02

96 HP

Weak spots this match

vs lifetime baseline
  • BigG4sp

    K/D 0.94 (avg 1.24)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chenri's team

7 · 4

chenri

L92

20/16/6 · 2244 dmg

ADR

94

HS%

60

K/D

1.25

Entry 1/0Multi 3Util 29Pistol 3

Lvz09

L9

19/18/5 · 2335 dmg

ADR

97

HS%

47

K/D

1.06

Entry 3/0Multi 1Util 50AWP 3Pistol 3

kaiOzy

L107

18/16/3 · 1985 dmg

ADR

83

HS%

61

K/D

1.12

Entry 2/0Multi 1Util 68Pistol 3
HS % +11%

Dagas1

L10

16/20/4 · 1359 dmg

ADR

57

HS%

31

K/D

0.80

Multi 1Util 34Pistol 2

Mand4ra_

L102

14/20/4 · 1856 dmg

ADR

77

HS%

64

K/D

0.70

Entry 3/0Multi 1Util 70AWP 1Pistol 3

1kzd's team

5 · 8

1kzd

L105

27/18/5 · 2801 dmg

ADR

117

HS%

44

K/D

1.50

Entry 9/0Multi 2Util 52Pistol 6

kvra

L92

20/17/6 · 2412 dmg

ADR

101

HS%

55

K/D

1.18

Entry 2/0Multi 1Util 90AWP 3Pistol 3

BigG4sp

L92

16/17/3 · 1769 dmg

ADR

74

HS%

50

K/D

0.94

Entry 3/0Multi 1Util 25AWP 4Pistol 5
K/D -24%ADR -12%HS % +43%

neidenZINHO

L10

13/18/6 · 1590 dmg

ADR

66

HS%

54

K/D

0.72

Entry 1/0Util 31Pistol 2

juanipp02

L104

12/17/3 · 1085 dmg

ADR

45

HS%

58

K/D

0.71

Util 96AWP 2Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.