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Winner · traceF's team

13

74 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-03-15

Europe 5v5 Queue

-weerd's team

6

56 kills · 5 players

Top fragger

Rona1do7

19 kills

Top impact

-weerd

98 ADR

Util damage

Rona1do7

125 HP

Weak spots this match

vs lifetime baseline
  • LOOSEGEN

    K/D 0.47 (avg 1.02)

    -54%
  • traceF

    HS % 31% (avg 57%)

    -46%
  • LOOSEGEN

    HS % 38% (avg 51%)

    -25%
  • LOOSEGEN

    ADR 65 (avg 79)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

traceF's team

6 · 7

Rona1do7

L103

19/11/6 · 1841 dmg

ADR

97

HS%

47

K/D

1.73

Entry 2/0Multi 2Util 125AWP 8Pistol 5

MercyAS

L103

15/13/4 · 1390 dmg

ADR

73

HS%

33

K/D

1.15

Entry 3/0Multi 2Util 68AWP 3Pistol 2

KOLDUN_5000

L91

14/12/3 · 1352 dmg

ADR

71

HS%

64

K/D

1.17

Entry 3/0Util 31Pistol 2

traceF

L102

13/12/7 · 1544 dmg

ADR

81

HS%

31

K/D

1.08

Entry 3/0Util 65AWP 1Pistol 2
HS % -46%

SuIIIe_4ellV

L104

13/9/7 · 1451 dmg

ADR

76

HS%

62

K/D

1.44

Util 41Pistol 2

-weerd's team

6 · 0

-weerd

L102

16/15/3 · 1863 dmg

ADR

98

HS%

44

K/D

1.07

Entry 2/0Multi 1Util 71Pistol 4

kol9mba21

L92

16/13/2 · 1610 dmg

ADR

85

HS%

38

K/D

1.23

Entry 2/0Util 49AWP 4

romzieboy

L102

9/15/1 · 1047 dmg

ADR

55

HS%

56

K/D

0.60

Entry 3/0Multi 1Util 8Pistol 1

LOOSEGEN

L9

8/17/6 · 1242 dmg

ADR

65

HS%

38

K/D

0.47

Entry 1/0Util 22
K/D -54%HS % -25%

Raxatikk

L9

7/14/1 · 703 dmg

ADR

37

HS%

86

K/D

0.50

Util 35Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.