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1337xDDD666's team

13

101 kills · 5 players

de_inferno · 54 min

29 rounds · 2026-05-21

Europe 5v5 Queue

Winner · -jascha's team

16

103 kills · 5 players

Top fragger

Wondi

31 kills

Top impact

1337xDDD666

112 ADR

Util damage

Klovnenbo

294 HP

Weak spots this match

vs lifetime baseline
  • Sonyque

    K/D 0.52 (avg 1.00)

    -48%
  • Sonyque

    ADR 47 (avg 72)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1337xDDD666's team

5 · 7 · OT 1

Wondi

L104

31/19/3 · 2989 dmg

ADR

103

HS%

39

K/D

1.63

Entry 4/0Multi 4Util 222AWP 9Pistol 5

1337xDDD666

L103

29/17/6 · 3239 dmg

ADR

112

HS%

48

K/D

1.71

Entry 2/0Multi 2Util 171Pistol 4

Krumme2k

L101

15/24/3 · 1657 dmg

ADR

57

HS%

40

K/D

0.62

Entry 2/0Util 141

Klovnenbo

L104

14/20/5 · 1661 dmg

ADR

57

HS%

36

K/D

0.70

Entry 3/0Multi 2Util 294Pistol 1

Sonyque

L91

12/23/3 · 1369 dmg

ADR

47

HS%

75

K/D

0.52

Entry 2/0Util 159Pistol 4
K/D -48%ADR -34%HS % +44%

-jascha's team

7 · 5 · OT 4

-jascha

L104

27/22/7 · 2987 dmg

ADR

103

HS%

74

K/D

1.23

Entry 5/0Multi 3Util 47Pistol 2

TYMO47

L108

23/18/5 · 2426 dmg

ADR

84

HS%

13

K/D

1.28

Entry 3/0Multi 2Util 49AWP 16Pistol 1

gerd666

L102

18/22/7 · 1924 dmg

ADR

66

HS%

28

K/D

0.82

Entry 1/0Multi 1Util 63AWP 12Pistol 1

N1mso

L101

18/21/9 · 2066 dmg

ADR

71

HS%

78

K/D

0.86

Entry 3/0Multi 1Util 204Pistol 3

102nik

L101

17/18/6 · 1650 dmg

ADR

57

HS%

65

K/D

0.94

Entry 4/0Multi 1Util 168Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.