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MAPY's team

9

73 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-05-25

Europe 5v5 Queue

Winner · --rival's team

13

73 kills · 5 players

Top fragger

AlamOut

22 kills

Top impact

CHAD_SMITH

105 ADR

Util damage

lms23

194 HP

Weak spots this match

vs lifetime baseline
  • MAPY

    K/D 0.47 (avg 1.11)

    -58%
  • MAPY

    ADR 44 (avg 82)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MAPY's team

6 · 3

AlamOut

L104

22/14/6 · 2038 dmg

ADR

93

HS%

55

K/D

1.57

Entry 6/0Multi 1Util 101AWP 9Pistol 4

lms23

L104

17/16/5 · 2094 dmg

ADR

95

HS%

76

K/D

1.06

Entry 4/0Util 194AWP 1Pistol 4

F4ceit-GAN

L10

15/14/3 · 1470 dmg

ADR

67

HS%

60

K/D

1.07

Util 58Pistol 1

SKILLZOREdd

L101

12/14/7 · 1572 dmg

ADR

72

HS%

50

K/D

0.86

Entry 1/0Util 153Pistol 3

MAPY

L10

7/15/7 · 968 dmg

ADR

44

HS%

71

K/D

0.47

Entry 1/0Util 64Pistol 1
K/D -58%ADR -46%HS % +42%

--rival's team

6 · 7

sensleSS_

L103

18/16/4 · 1551 dmg

ADR

71

HS%

56

K/D

1.12

Entry 3/0Util 75Pistol 2

CHAD_SMITH

L105

18/14/6 · 2313 dmg

ADR

105

HS%

33

K/D

1.29

Entry 3/0Multi 2Util 153AWP 14Pistol 3

--Aspect

L102

15/15/3 · 1419 dmg

ADR

65

HS%

53

K/D

1.00

Entry 2/0Multi 2Util 84Pistol 2

Dius

L103

14/14/3 · 1571 dmg

ADR

71

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 17

--rival

L10

8/14/5 · 974 dmg

ADR

44

HS%

75

K/D

0.57

Entry 1/0Util 25Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.