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Winner · derling016's team

13

77 kills · 5 players

de_dust2 · 30 min

19 rounds · 2026-06-10

Europe 5v5 Queue

MaKeMyDayGo's team

6

58 kills · 5 players

Top fragger

Strannik_68

20 kills

Top impact

Strannik_68

123 ADR

Util damage

Silents1ep

153 HP

Weak spots this match

vs lifetime baseline
  • Strannik_68

    HS % 45% (avg 58%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

derling016's team

8 · 5

Strannik_68

L94

20/12/10 · 2327 dmg

ADR

123

HS%

45

K/D

1.67

Entry 6/0Util 51AWP 4Pistol 6
HS % -22%K/D +58%ADR +51%

VitJkee3

L85

16/13/6 · 1665 dmg

ADR

88

HS%

38

K/D

1.23

Entry 3/0Pistol 2

derling016

L81

15/10/2 · 1275 dmg

ADR

67

HS%

67

K/D

1.50

Entry 2/0Multi 1Util 91Pistol 3

Night_Ghost1

L71

15/9/1 · 1377 dmg

ADR

73

HS%

67

K/D

1.67

Multi 1Util 8Pistol 2

Zhivchikk

L72

11/14/6 · 1292 dmg

ADR

68

HS%

55

K/D

0.79

Entry 2/0Multi 1Util 16Pistol 2

MaKeMyDayGo's team

4 · 2

N0xInE

L94

19/15/3 · 1771 dmg

ADR

93

HS%

16

K/D

1.27

Entry 3/0Multi 3Util 33AWP 6Pistol 2

Silents1ep

L8

13/15/3 · 1532 dmg

ADR

81

HS%

31

K/D

0.87

Multi 1Util 153AWP 4Pistol 4

Onizuka20

L8

10/16/5 · 1412 dmg

ADR

74

HS%

50

K/D

0.62

Entry 1/0Util 8Pistol 1

MaKeMyDayGo

L61

9/17/1 · 887 dmg

ADR

47

HS%

22

K/D

0.53

Entry 1/0Util 45Pistol 2

xdysgne

1

7/15/4 · 927 dmg

ADR

49

HS%

86

K/D

0.47

Entry 1/0Util 61Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.