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T-DOG2K's team

11

88 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-01-25

South America 5V5 Queue

Winner · M4kuk4's team

13

93 kills · 5 players

Top fragger

Blazezao

27 kills

Top impact

Blazezao

115 ADR

Util damage

Blazezao

354 HP

Weak spots this match

vs lifetime baseline
  • Rafael33239

    K/D 0.63 (avg 0.99)

    -36%
  • Rafael33239

    ADR 63 (avg 77)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T-DOG2K's team

3 · 8

Blazezao

L93

27/19/8 · 2748 dmg

ADR

115

HS%

56

K/D

1.42

Entry 4/0Multi 4Util 354Pistol 8

T-DOG2K

L74

22/18/6 · 2163 dmg

ADR

90

HS%

64

K/D

1.22

Entry 3/0Multi 2Util 201

FullBuster22

L32

17/17/6 · 1679 dmg

ADR

70

HS%

59

K/D

1.00

Entry 1/0Multi 1Util 166Pistol 2

Rafael33239

L42

12/19/9 · 1500 dmg

ADR

63

HS%

50

K/D

0.63

Entry 2/0Util 133
K/D -36%ADR -19%HS % +11%

IFIRUZ

L5

10/21/8 · 1430 dmg

ADR

60

HS%

50

K/D

0.48

Entry 1/0Util 64AWP 1

M4kuk4's team

9 · 4

THIIAGUERA

L72

23/17/4 · 2505 dmg

ADR

104

HS%

43

K/D

1.35

Entry 3/0Multi 2Util 207Pistol 2

eRRebsb

L62

19/18/7 · 2109 dmg

ADR

88

HS%

37

K/D

1.06

Entry 4/0Multi 2Util 92AWP 4Pistol 4

M4kuk4

L34

19/19/9 · 2040 dmg

ADR

85

HS%

63

K/D

1.00

Entry 3/0Multi 3Util 82AWP 2Pistol 5

Calabrez0

L24

17/18/8 · 2042 dmg

ADR

85

HS%

47

K/D

0.94

Entry 2/0Multi 1Util 217Pistol 1

Carrasco1

L41

15/16/5 · 1495 dmg

ADR

62

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 120AWP 2Pistol 1

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.