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aggertheslay's team

9

69 kills · 5 players

de_ancient · 37 min

22 rounds · 2026-05-19

Europe 5v5 Queue

Winner · VanDerCarlze's team

13

87 kills · 5 players

Top fragger

AkimboSIice

21 kills

Top impact

AkimboSIice

121 ADR

Util damage

AkimboSIice

219 HP

Weak spots this match

vs lifetime baseline
  • Kun12345

    K/D 1.14 (avg 1.55)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aggertheslay's team

4 · 5

Kuncsgo

3

17/17/6 · 2071 dmg

ADR

94

HS%

18

K/D

1.00

Entry 2/0Multi 2Util 129Pistol 1

Kun12345

L93

16/14/3 · 2012 dmg

ADR

92

HS%

38

K/D

1.14

Entry 1/0Multi 2Util 9Pistol 1
K/D -26%HS % -12%

Riichter

L83

15/20/6 · 1693 dmg

ADR

77

HS%

20

K/D

0.75

Entry 1/0Util 209Pistol 2

aggertheslay

L9

12/20/4 · 1363 dmg

ADR

62

HS%

42

K/D

0.60

Entry 3/0Util 116Pistol 3

Harald2004

L8

9/17/3 · 1038 dmg

ADR

47

HS%

56

K/D

0.53

Util 15

VanDerCarlze's team

8 · 5

AkimboSIice

L81

21/17/9 · 2652 dmg

ADR

121

HS%

62

K/D

1.24

Entry 6/0Multi 1Util 219Pistol 3

dissconect1q

L88

20/14/6 · 1999 dmg

ADR

91

HS%

60

K/D

1.43

Entry 4/0Util 78Pistol 2

En0oX

L92

18/12/6 · 1865 dmg

ADR

85

HS%

39

K/D

1.50

Entry 1/0Multi 1Util 198Pistol 2

VanDerCarlze

L91

18/12/3 · 1573 dmg

ADR

72

HS%

39

K/D

1.50

Entry 3/0Util 33Pistol 4

Darwalem

L91

10/14/7 · 1264 dmg

ADR

58

HS%

60

K/D

0.71

Entry 1/0Util 143Pistol 4

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.