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Winner · GaDeKk's team

13

89 kills · 5 players

de_mirage · 35 min

24 rounds · 2026-05-06

Europe 5v5 Queue

WWwantLOSE88's team

11

82 kills · 5 players

Top fragger

dizpeek

22 kills

Top impact

WWwantLOSE88

112 ADR

Util damage

s1zat

166 HP

Weak spots this match

vs lifetime baseline
  • Xenoon_

    K/D 0.94 (avg 1.12)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GaDeKk's team

9 · 4

dizpeek

L103

22/17/5 · 2175 dmg

ADR

91

HS%

59

K/D

1.29

Entry 1/0Multi 5Util 18AWP 3Pistol 3

s1zat

L103

18/17/7 · 2054 dmg

ADR

86

HS%

44

K/D

1.06

Entry 1/0Util 166Pistol 4

_pLUMBYS

L103

17/14/3 · 1726 dmg

ADR

72

HS%

53

K/D

1.21

Entry 2/0Util 31Pistol 3

GaDeKk

L101

16/17/6 · 1880 dmg

ADR

78

HS%

44

K/D

0.94

Entry 5/0Multi 1Util 63AWP 6Pistol 2

kireo17

L103

16/17/4 · 1782 dmg

ADR

74

HS%

56

K/D

0.94

Entry 1/0Multi 1Util 49AWP 1Pistol 4

WWwantLOSE88's team

3 · 8

ar1su-_-

L105

21/16/3 · 1894 dmg

ADR

79

HS%

43

K/D

1.31

Entry 2/0Multi 1Util 54AWP 5Pistol 4

WWwantLOSE88

L103

20/18/10 · 2697 dmg

ADR

112

HS%

40

K/D

1.11

Entry 5/0Multi 2Util 44AWP 1Pistol 3

JuneMasyao

L101

17/17/5 · 1996 dmg

ADR

83

HS%

53

K/D

1.00

Entry 3/0Multi 1Util 151Pistol 2

Xenoon_

1

17/18/3 · 1783 dmg

ADR

74

HS%

53

K/D

0.94

Entry 3/0Pistol 3
K/D -16%ADR -8%HS % +39%

airscope

L101

7/20/7 · 1008 dmg

ADR

42

HS%

86

K/D

0.35

Entry 1/0Util 76Pistol 4

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.