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L0pe's team

0

34 kills · 5 players

de_dust2 · 28 min

1 rounds · 2025-09-13

South America 5V5 Queue

Winner · Yosh1daaaaa's team

1

67 kills · 4 players

Top fragger

zirGik-

25 kills

Top impact

zirGik-

161 ADR

Util damage

HURLINGHAM

181 HP

Weak spots this match

vs lifetime baseline
  • NerakR

    HS % 0% (avg 44%)

    -100%
  • NerakR

    K/D 0.07 (avg 0.63)

    -89%
  • NerakR

    ADR 14 (avg 54)

    -74%
  • YoungFedex

    K/D 0.40 (avg 1.45)

    -72%
  • agustinf1

    K/D 0.47 (avg 0.99)

    -53%
  • Yosh1daaaaa

    HS % 43% (avg 62%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

L0pe's team

2 · 0

MESSIDORO

L52

10/13/2 · 905 dmg

ADR

60

HS%

50

K/D

0.77

Multi 2Pistol 1
K/D -28%ADR -18%

L0pe

L3

10/14/2 · 994 dmg

ADR

66

HS%

30

K/D

0.71

AWP 2Pistol 1
K/D -18%HS % -12%

agustinf1

L3

7/15/3 · 880 dmg

ADR

59

HS%

71

K/D

0.47

Entry 2/0Util 14Pistol 1
K/D -53%ADR -27%HS % +29%

YoungFedex

L7

6/15/3 · 1157 dmg

ADR

77

HS%

67

K/D

0.40

Pistol 4
K/D -72%ADR -16%HS % +46%

NerakR

L2

1/15/1 · 211 dmg

ADR

14

HS%

0

K/D

0.07

Pistol 1
HS % -100%K/D -89%

Yosh1daaaaa's team

10 · 3

zirGik-

L67

25/8/2 · 2412 dmg

ADR

161

HS%

40

K/D

3.12

Entry 6/0Multi 4Util 8Pistol 5
HS % -22%K/D +225%ADR +110%

HURLINGHAM

L43

18/4/4 · 1913 dmg

ADR

128

HS%

44

K/D

4.50

Entry 2/0Multi 2Util 181AWP 5Pistol 1
K/D +317%ADR +55%

v1fabrpae

L43

17/7/1 · 1578 dmg

ADR

105

HS%

41

K/D

2.43

Entry 5/0Multi 2Util 21Pistol 2
HS % -9%K/D +136%ADR +44%

Yosh1daaaaa

L6

7/9/6 · 945 dmg

ADR

63

HS%

43

K/D

0.78

Util 56Pistol 1
HS % -31%K/D -20%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.