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Murlok-'s team

7

71 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-13

Europe 5v5 Queue

Winner · jfk's team

13

75 kills · 5 players

Top fragger

Murlok-

20 kills

Top impact

Murlok-

94 ADR

Util damage

b1elany

227 HP

Weak spots this match

vs lifetime baseline
  • znxxX

    K/D 1.00 (avg 1.46)

    -32%
  • znxxX

    HS % 33% (avg 44%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Murlok-'s team

4 · 3

Murlok-

L102

20/14/5 · 1885 dmg

ADR

94

HS%

65

K/D

1.43

Entry 2/0Multi 2Util 74AWP 1Pistol 3
HS % +33%K/D +29%

mchk-

L101

15/16/4 · 1614 dmg

ADR

81

HS%

53

K/D

0.94

Entry 3/0AWP 3Pistol 4

F1KU

2

15/14/6 · 1215 dmg

ADR

61

HS%

67

K/D

1.07

Entry 6/0Multi 2Util 51Pistol 4

b1elany

L101

12/15/9 · 1608 dmg

ADR

80

HS%

67

K/D

0.80

Entry 1/0Util 227Pistol 4

ewrzyn

L101

9/17/5 · 1337 dmg

ADR

67

HS%

89

K/D

0.53

Entry 1/0Util 146

jfk's team

8 · 5

Sunk3r

L106

19/14/1 · 1586 dmg

ADR

79

HS%

79

K/D

1.36

Entry 2/0Multi 2Util 100Pistol 4
ADR -12%HS % +84%

Nicht_Joe

L103

17/12/3 · 1774 dmg

ADR

89

HS%

82

K/D

1.42

Multi 2Util 70Pistol 3

znxxX

L102

15/15/4 · 1601 dmg

ADR

80

HS%

33

K/D

1.00

Entry 2/0Multi 1Util 120AWP 9Pistol 2
K/D -32%HS % -25%

jfk

L101

14/15/7 · 1775 dmg

ADR

89

HS%

64

K/D

0.93

Entry 1/0Multi 1Util 138Pistol 4

Lumi-_-

L101

10/15/5 · 1178 dmg

ADR

59

HS%

60

K/D

0.67

Entry 2/0Multi 1Util 94

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.