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Winner · WILDER_10's team

13

80 kills · 5 players

de_anubis · 35 min

18 rounds · 2026-05-30

Europe 5v5 Queue

Supernovaxa's team

5

54 kills · 5 players

Top fragger

dantee96

23 kills

Top impact

dantee96

135 ADR

Util damage

dantee96

301 HP

Weak spots this match

vs lifetime baseline
  • Supernovaxa

    K/D 0.35 (avg 1.15)

    -70%
  • Supernovaxa

    ADR 53 (avg 80)

    -34%
  • AsssM

    K/D 0.87 (avg 1.10)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WILDER_10's team

10 · 3

dantee96

L73

23/11/10 · 2436 dmg

ADR

135

HS%

35

K/D

2.09

Entry 3/0Multi 3Util 301AWP 1Pistol 3

Optimental

L94

17/12/6 · 1852 dmg

ADR

103

HS%

41

K/D

1.42

Entry 7/0Multi 2Util 57AWP 4Pistol 4
ADR +21%K/D +19%

szymczok00

L63

17/14/8 · 1853 dmg

ADR

103

HS%

47

K/D

1.21

Entry 2/0Multi 1Util 55Pistol 4

hardtrying

L52

15/6/6 · 1459 dmg

ADR

81

HS%

27

K/D

2.50

Util 9AWP 2Pistol 1

WILDER_10

L61

8/11/2 · 767 dmg

ADR

43

HS%

50

K/D

0.73

Entry 1/0Util 18Pistol 2

Supernovaxa's team

2 · 3

AsssM

L62

13/15/3 · 1641 dmg

ADR

91

HS%

46

K/D

0.87

Multi 2AWP 7
K/D -21%ADR +11%

Fraqone

L71

13/15/2 · 1437 dmg

ADR

80

HS%

15

K/D

0.87

Entry 2/0Multi 1Util 282AWP 3Pistol 1

-NED1M

L51

11/15/2 · 1164 dmg

ADR

65

HS%

36

K/D

0.73

Util 36AWP 4Pistol 1

RuDDanSx

L7

11/18/6 · 1737 dmg

ADR

97

HS%

55

K/D

0.61

Entry 2/0Multi 1Pistol 2

Supernovaxa

L71

6/17/7 · 948 dmg

ADR

53

HS%

33

K/D

0.35

Entry 1/0Util 62AWP 1
K/D -70%ADR -34%

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.