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Winner · methyl3ne's team

13

87 kills · 5 players

de_nuke · 34 min

20 rounds · 2025-11-30

Europe 5v5 Queue

SanduskyGiel's team

7

74 kills · 5 players

Top fragger

3kscort

23 kills

Top impact

n1puts

127 ADR

Util damage

nikitos77720

194 HP

Weak spots this match

vs lifetime baseline
  • xeaven111

    K/D 0.94 (avg 1.20)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

methyl3ne's team

10 · 3

3kscort

L104

23/16/6 · 2344 dmg

ADR

117

HS%

52

K/D

1.44

Entry 1/0Multi 3Util 39Pistol 6

Glooorrr

L91

21/11/1 · 1785 dmg

ADR

89

HS%

48

K/D

1.91

Entry 2/0Multi 2Util 109AWP 1

methyl3ne

L94

19/15/5 · 2038 dmg

ADR

102

HS%

42

K/D

1.27

Entry 2/0Multi 3Util 45Pistol 2

thienlao

L83

16/18/4 · 1847 dmg

ADR

92

HS%

56

K/D

0.89

Entry 5/0Multi 1Util 50AWP 10Pistol 5

nikitos77720

L101

8/14/8 · 1067 dmg

ADR

53

HS%

38

K/D

0.57

Util 194

SanduskyGiel's team

2 · 5

n1puts

L82

23/18/5 · 2540 dmg

ADR

127

HS%

74

K/D

1.28

Entry 1/0Multi 3Util 6Pistol 7

xeaven111

L82

16/17/3 · 1558 dmg

ADR

78

HS%

50

K/D

0.94

Entry 3/0Pistol 4
K/D -22%ADR -10%

MASHASUCHKA

L101

12/18/3 · 1381 dmg

ADR

69

HS%

67

K/D

0.67

Entry 2/0Util 51AWP 4Pistol 2

MainmorpH

L71

12/18/4 · 1660 dmg

ADR

83

HS%

75

K/D

0.67

Entry 2/0Pistol 6

SanduskyGiel

L101

11/17/1 · 1044 dmg

ADR

52

HS%

45

K/D

0.65

Entry 2/0Multi 1Util 73AWP 2Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.