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m4tthiXD's team

8

62 kills · 5 players

de_mirage · 30 min

21 rounds · 2026-05-20

Europe 5v5 Queue

Winner · rallen's team

13

79 kills · 5 players

Top fragger

lynx-_-

21 kills

Top impact

lynx-_-

108 ADR

Util damage

rallen

259 HP

Weak spots this match

vs lifetime baseline
  • QbeyS

    K/D 0.44 (avg 1.10)

    -60%
  • QbeyS

    ADR 36 (avg 86)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m4tthiXD's team

4 · 4

m4tthiXD

L102

16/15/5 · 1731 dmg

ADR

82

HS%

75

K/D

1.07

Entry 2/0Multi 2AWP 3Pistol 2

-bnox

L102

15/14/2 · 1661 dmg

ADR

79

HS%

40

K/D

1.07

Entry 1/0Multi 1Util 62Pistol 2

Rema

L101

13/16/8 · 1568 dmg

ADR

75

HS%

69

K/D

0.81

Entry 1/0Multi 1Util 71Pistol 1

Pellyy

L103

10/17/3 · 1231 dmg

ADR

59

HS%

70

K/D

0.59

Entry 2/0Multi 1Util 66

QbeyS

L10

8/18/2 · 763 dmg

ADR

36

HS%

50

K/D

0.44

Entry 3/0Util 53Pistol 2
K/D -60%ADR -58%HS % +9%

rallen's team

8 · 5

lynx-_-

L103

21/12/5 · 2276 dmg

ADR

108

HS%

52

K/D

1.75

Entry 1/0Multi 2Util 125AWP 2
HS % -12%K/D +50%ADR +25%

JuN1

L104

19/12/2 · 1800 dmg

ADR

86

HS%

74

K/D

1.58

Entry 2/0Multi 1Util 70AWP 2Pistol 5

rallen

L104

18/12/5 · 1970 dmg

ADR

94

HS%

67

K/D

1.50

Entry 4/0Multi 1Util 259Pistol 6
HS % +34%K/D +27%

-Cashmoney-

L102

15/13/4 · 1333 dmg

ADR

64

HS%

60

K/D

1.15

Entry 2/0Multi 1Util 3Pistol 1

Caidr

L10

6/13/6 · 990 dmg

ADR

47

HS%

67

K/D

0.46

Entry 3/0Util 187

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.