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Winner · Or_zu's team

13

81 kills · 5 players

de_dust2 · 34 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Dany5's team

9

71 kills · 5 players

Top fragger

-_-CORE-_-

28 kills

Top impact

-_-CORE-_-

122 ADR

Util damage

Or_zu

117 HP

Weak spots this match

vs lifetime baseline
  • Or_zu

    K/D 0.57 (avg 1.07)

    -47%
  • Or_zu

    ADR 48 (avg 73)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Or_zu's team

6 · 7

-_-CORE-_-

L106

28/14/2 · 2691 dmg

ADR

122

HS%

54

K/D

2.00

Entry 4/0Multi 6AWP 12Pistol 6

pisqa1

L82

18/13/5 · 2015 dmg

ADR

92

HS%

56

K/D

1.38

Entry 5/0Multi 1Util 114AWP 7Pistol 3

JinJooNii

L72

15/15/3 · 1698 dmg

ADR

77

HS%

60

K/D

1.00

Util 9AWP 3Pistol 10

God_FatheR-

L51

12/15/6 · 1294 dmg

ADR

59

HS%

42

K/D

0.80

Multi 1Util 70Pistol 4

Or_zu

L72

8/14/4 · 1044 dmg

ADR

48

HS%

50

K/D

0.57

Entry 1/0Util 117AWP 2
K/D -47%ADR -35%HS % +11%

Dany5's team

6 · 3

Dany5

1

19/16/0 · 1832 dmg

ADR

83

HS%

37

K/D

1.19

Entry 3/0Multi 1Util 50AWP 7Pistol 3

sp00OH

L82

17/17/4 · 2061 dmg

ADR

94

HS%

53

K/D

1.00

Entry 3/0Multi 1Pistol 1

kaxa--sergo

L83

14/16/4 · 1831 dmg

ADR

83

HS%

36

K/D

0.88

Entry 4/0Multi 2Util 32AWP 9Pistol 2

Apressa

L71

11/14/0 · 1053 dmg

ADR

48

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 40Pistol 4

Wulkoff

L42

10/18/5 · 1468 dmg

ADR

67

HS%

50

K/D

0.56

Entry 1/0Pistol 5

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.