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MVYT's team

9

67 kills · 5 players

de_dust2 · 32 min

22 rounds · 2026-05-23

Europe 5v5 Queue

Winner · _Gianni's team

13

84 kills · 5 players

Top fragger

LiorB

26 kills

Top impact

LiorB

126 ADR

Util damage

JEMZE

171 HP

Weak spots this match

vs lifetime baseline
  • LiorB

    HS % 31% (avg 44%)

    -30%
  • strupjesus

    K/D 0.81 (avg 1.04)

    -22%
  • strupjesus

    ADR 63 (avg 79)

    -20%
  • georgjun

    ADR 64 (avg 78)

    -18%
  • kitue

    K/D 1.00 (avg 1.21)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MVYT's team

1 · 8

kitue

L102

16/16/8 · 2586 dmg

ADR

118

HS%

50

K/D

1.00

Entry 2/0Util 85Pistol 2
K/D -17%ADR +43%HS % +11%

Piastri_Peek

L103

15/20/2 · 1309 dmg

ADR

60

HS%

33

K/D

0.75

Entry 3/0Multi 2Util 17AWP 3Pistol 2

strupjesus

L10

13/16/7 · 1382 dmg

ADR

63

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 138AWP 5Pistol 3
K/D -22%ADR -20%HS % +13%

ank059

L101

12/17/5 · 1482 dmg

ADR

67

HS%

33

K/D

0.71

Entry 1/0Multi 1Util 118Pistol 2

MVYT

L103

11/15/2 · 845 dmg

ADR

38

HS%

36

K/D

0.73

Multi 2Util 41AWP 6Pistol 2

_Gianni's team

11 · 2

LiorB

L106

26/11/3 · 2772 dmg

ADR

126

HS%

31

K/D

2.36

Entry 4/0Multi 3Util 67AWP 17Pistol 3
HS % -30%K/D +131%ADR +57%

JEMZE

L103

17/13/8 · 2182 dmg

ADR

99

HS%

47

K/D

1.31

Entry 3/0Multi 2Util 171AWP 6Pistol 2

ZUPERMAN--

L102

17/13/4 · 1442 dmg

ADR

66

HS%

35

K/D

1.31

Entry 4/0Util 63AWP 5Pistol 4

georgjun

L10

13/14/3 · 1411 dmg

ADR

64

HS%

69

K/D

0.93

Entry 1/0Util 28
ADR -18%K/D -13%HS % +47%

_Gianni

L102

11/16/3 · 1134 dmg

ADR

52

HS%

55

K/D

0.69

Entry 2/0Multi 2Util 16AWP 2Pistol 2

Half-by-half

First half

1 · 11

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.