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sherawtf's team

8

67 kills · 5 players

de_cache · 37 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · lyohagolovac's team

13

82 kills · 5 players

Top fragger

EJ20x

21 kills

Top impact

EJ20x

100 ADR

Util damage

romx-

146 HP

Weak spots this match

vs lifetime baseline
  • EJ20x

    HS % 29% (avg 45%)

    -36%
  • grabla3

    K/D 0.76 (avg 0.95)

    -20%
  • grabla3

    ADR 74 (avg 90)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sherawtf's team

6 · 2

Madikenskyi

L53

15/17/2 · 1644 dmg

ADR

78

HS%

33

K/D

0.88

Entry 1/0Multi 1Util 55AWP 3Pistol 4

cqrsiss

L62

14/16/5 · 1578 dmg

ADR

75

HS%

50

K/D

0.88

Entry 2/0Multi 1Util 63Pistol 5

sherawtf

L72

13/15/4 · 1595 dmg

ADR

76

HS%

31

K/D

0.87

Entry 1/0Multi 1Util 116AWP 1Pistol 2

grabla3

L61

13/17/5 · 1560 dmg

ADR

74

HS%

38

K/D

0.76

Entry 1/0Multi 3Util 111AWP 1
K/D -20%ADR -17%

GENERAL_ALI

L7

12/17/3 · 1300 dmg

ADR

62

HS%

33

K/D

0.71

Entry 3/0Util 25AWP 2Pistol 4

lyohagolovac's team

6 · 7

EJ20x

L74

21/11/2 · 2104 dmg

ADR

100

HS%

29

K/D

1.91

Entry 2/0Util 51Pistol 2
HS % -36%K/D +82%ADR +29%

SapKu-

2

19/11/0 · 1586 dmg

ADR

76

HS%

42

K/D

1.73

Entry 3/0Multi 1Util 9AWP 5Pistol 3

Dyrakesy

L64

17/15/2 · 1587 dmg

ADR

76

HS%

59

K/D

1.13

Multi 1Util 22Pistol 2

lyohagolovac

L71

13/13/4 · 1617 dmg

ADR

77

HS%

77

K/D

1.00

Entry 3/0Util 15Pistol 6

romx-

L62

12/17/11 · 2029 dmg

ADR

97

HS%

50

K/D

0.71

Entry 5/0Util 146

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.