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-moshii's team

7

65 kills · 5 players

de_ancient · 30 min

20 rounds · 2026-06-05

Europe 5v5 Queue

Winner · m3rchandiseR's team

13

77 kills · 5 players

Top fragger

magtein-

24 kills

Top impact

magtein-

110 ADR

Util damage

-moshii

415 HP

Weak spots this match

vs lifetime baseline
  • PakZee

    HS % 12% (avg 45%)

    -73%
  • PakZee

    K/D 0.57 (avg 1.24)

    -54%
  • PakZee

    ADR 52 (avg 89)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-moshii's team

3 · 4

gatopeia

L103

19/15/4 · 1881 dmg

ADR

94

HS%

32

K/D

1.27

Entry 5/0Multi 2Util 384Pistol 3

-moshii

L10

16/14/9 · 2103 dmg

ADR

105

HS%

31

K/D

1.14

Entry 3/0Util 415Pistol 1

Hug0O

L102

11/16/6 · 1295 dmg

ADR

65

HS%

55

K/D

0.69

Multi 2Util 169AWP 1Pistol 2

cacinhoo

L101

10/17/4 · 981 dmg

ADR

49

HS%

30

K/D

0.59

Entry 3/0Util 44Pistol 1

Fr3tch1

L101

9/15/4 · 1241 dmg

ADR

62

HS%

78

K/D

0.60

Entry 2/0Util 10Pistol 2

m3rchandiseR's team

9 · 4

magtein-

L105

24/9/4 · 2199 dmg

ADR

110

HS%

58

K/D

2.67

Entry 2/0Multi 3Util 191AWP 1Pistol 4
K/D +121%ADR +46%

m3rchandiseR

L102

18/12/7 · 1826 dmg

ADR

91

HS%

44

K/D

1.50

Entry 2/0Multi 2Util 149AWP 1Pistol 3

Jurkky

L102

16/17/10 · 1888 dmg

ADR

94

HS%

69

K/D

0.94

Entry 2/0Util 59Pistol 3

instavyeb

L102

11/13/3 · 1252 dmg

ADR

63

HS%

73

K/D

0.85

Entry 1/0Multi 1Util 156Pistol 2

PakZee

L102

8/14/3 · 1047 dmg

ADR

52

HS%

12

K/D

0.57

Util 192Pistol 1
HS % -73%K/D -54%

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.