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HUMM4's team

10

80 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-06-17

Europe 5v5 Queue

Winner · strzelanki's team

13

79 kills · 5 players

Top fragger

HariboPh

25 kills

Top impact

d1xic

106 ADR

Util damage

EccGHOSTT

201 HP

Weak spots this match

vs lifetime baseline
  • HUMM4

    K/D 0.57 (avg 0.92)

    -38%
  • EccGHOSTT

    HS % 43% (avg 57%)

    -25%
  • EccGHOSTT

    ADR 65 (avg 77)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HUMM4's team

6 · 4

HariboPh

L107

25/19/4 · 2404 dmg

ADR

105

HS%

60

K/D

1.32

Entry 6/0Multi 4Util 31AWP 11Pistol 7

d1xic

L102

24/15/5 · 2426 dmg

ADR

106

HS%

58

K/D

1.60

Entry 2/0Multi 3Util 160Pistol 4

EccGHOSTT

L101

14/14/3 · 1503 dmg

ADR

65

HS%

43

K/D

1.00

Entry 2/0Util 201Pistol 1
HS % -25%ADR -15%

atreusz

L10

9/17/4 · 905 dmg

ADR

39

HS%

22

K/D

0.53

Util 85Pistol 3

HUMM4

L9

8/14/5 · 1414 dmg

ADR

62

HS%

38

K/D

0.57

Entry 1/0Util 97AWP 3Pistol 2
K/D -38%HS % -12%

strzelanki's team

6 · 7

Y0GRE

L103

19/17/3 · 1942 dmg

ADR

84

HS%

84

K/D

1.12

Entry 4/0Multi 2Util 92AWP 1Pistol 2

IAmIs

L103

17/16/4 · 1693 dmg

ADR

74

HS%

65

K/D

1.06

Entry 4/0Multi 1Pistol 8

strzelanki

L102

17/16/6 · 1642 dmg

ADR

71

HS%

41

K/D

1.06

Entry 2/0Multi 2Util 127AWP 4Pistol 3

-nakreS

L84

16/16/10 · 2110 dmg

ADR

92

HS%

38

K/D

1.00

Entry 1/0Multi 3Util 123AWP 1Pistol 2

GoTchaaas

L91

10/15/5 · 1214 dmg

ADR

53

HS%

50

K/D

0.67

Entry 1/0Util 144Pistol 3

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.