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Winner · 2stOned_aO's team

13

85 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-05-10

Europe 5v5 Queue

Daniels4200's team

11

82 kills · 5 players

Top fragger

shibun

24 kills

Top impact

shibun

96 ADR

Util damage

iRZw

402 HP

Weak spots this match

vs lifetime baseline
  • zJgodnice

    K/D 0.56 (avg 1.05)

    -47%
  • zJgodnice

    ADR 60 (avg 76)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

2stOned_aO's team

6 · 7

shibun

L94

24/12/3 · 2291 dmg

ADR

96

HS%

42

K/D

2.00

Entry 2/0Multi 2Util 31AWP 1Pistol 5

2stOned_aO

L104

23/16/4 · 2054 dmg

ADR

86

HS%

43

K/D

1.44

Entry 4/0Multi 3Util 73AWP 13Pistol 4

H4wk5

L94

17/18/4 · 1804 dmg

ADR

75

HS%

47

K/D

0.94

Entry 1/0Multi 2Util 98AWP 5Pistol 3

Midsou

L91

11/18/7 · 1634 dmg

ADR

68

HS%

36

K/D

0.61

Entry 2/0Util 290Pistol 2

zJgodnice

L9

10/18/6 · 1427 dmg

ADR

60

HS%

60

K/D

0.56

Entry 1/0Util 189Pistol 1
K/D -47%ADR -22%HS % +11%

Daniels4200's team

6 · 5

Daniels4200

L93

19/19/3 · 2060 dmg

ADR

86

HS%

58

K/D

1.00

Util 23AWP 1Pistol 3

DAMA4

L91

18/16/4 · 1960 dmg

ADR

82

HS%

33

K/D

1.12

Entry 2/0Util 18AWP 5Pistol 6

iRZw

L92

17/14/4 · 2022 dmg

ADR

84

HS%

53

K/D

1.21

Entry 4/0Multi 1Util 402Pistol 6
HS % +13%K/D +10%

Whohha

3

15/16/6 · 1798 dmg

ADR

75

HS%

60

K/D

0.94

Entry 5/0Util 227AWP 1Pistol 1

jekutti

L102

13/20/7 · 1588 dmg

ADR

66

HS%

46

K/D

0.65

Entry 3/0Util 216Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.