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Winner · obaatZ's team

19

121 kills · 5 players

de_inferno · 62 min

34 rounds · 2026-05-31

Europe 5v5 Queue

gudleifr's team

15

109 kills · 5 players

Top fragger

gabapentun

43 kills

Top impact

gabapentun

140 ADR

Util damage

mmaxxii

358 HP

Weak spots this match

vs lifetime baseline
  • obaatZ

    HS % 30% (avg 44%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

obaatZ's team

6 · 6 · OT 7

gabapentun

L1010

43/24/4 · 4742 dmg

ADR

140

HS%

37

K/D

1.79

Entry 10/0Multi 7Util 257Pistol 4

mmaxxii

L103

23/24/8 · 2524 dmg

ADR

74

HS%

43

K/D

0.96

Entry 3/0Multi 1Util 358Pistol 3
ADR -12%

obaatZ

L103

23/20/6 · 2337 dmg

ADR

69

HS%

30

K/D

1.15

Entry 2/0Multi 1Util 329AWP 5Pistol 3
HS % -32%ADR -13%

aokifxck

L92

18/22/5 · 1723 dmg

ADR

51

HS%

39

K/D

0.82

Entry 4/0AWP 7Pistol 1

LefonYoung

L91

14/21/9 · 2006 dmg

ADR

59

HS%

57

K/D

0.67

Entry 1/0Util 111Pistol 3

gudleifr's team

6 · 6 · OT 3

sushiii0208

L105

32/21/9 · 3334 dmg

ADR

98

HS%

56

K/D

1.52

Entry 4/0Multi 2Util 220Pistol 5

OMSKemilio

L103

21/28/9 · 2799 dmg

ADR

82

HS%

48

K/D

0.75

Entry 4/0Util 223AWP 6Pistol 3

Juchkotrah

L82

20/23/4 · 2316 dmg

ADR

68

HS%

70

K/D

0.87

Entry 1/0Multi 2Util 26Pistol 2

gudleifr

L103

19/24/6 · 2225 dmg

ADR

65

HS%

79

K/D

0.79

Entry 3/0Multi 1Util 196AWP 3Pistol 4

Icore56

L102

17/25/7 · 1916 dmg

ADR

56

HS%

76

K/D

0.68

Entry 2/0Multi 2Util 220Pistol 3

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.