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hi_b0b's team

8

66 kills · 5 players

de_dust2 · 30 min

21 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Assii's team

13

81 kills · 5 players

Top fragger

_mFj37

25 kills

Top impact

_mFj37

112 ADR

Util damage

Z3Nfps

262 HP

Weak spots this match

vs lifetime baseline
  • OG_Kahraba

    K/D 0.35 (avg 1.01)

    -65%
  • OG_Kahraba

    ADR 43 (avg 76)

    -44%
  • hi_b0b

    K/D 0.68 (avg 1.09)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hi_b0b's team

5 · 3

_mFj37

4

25/14/4 · 2358 dmg

ADR

112

HS%

44

K/D

1.79

Entry 4/0Multi 1Util 55AWP 2Pistol 2
K/D +49%ADR +36%

Mojo_avi

L53

16/15/4 · 1778 dmg

ADR

85

HS%

69

K/D

1.07

Entry 4/0Multi 1Util 79AWP 7Pistol 3

hi_b0b

L6

13/19/6 · 1653 dmg

ADR

79

HS%

62

K/D

0.68

Entry 1/0Util 53Pistol 4
K/D -38%ADR -11%HS % +51%

envzx

1

6/16/1 · 742 dmg

ADR

35

HS%

50

K/D

0.38

Entry 1/0Util 18Pistol 1

OG_Kahraba

L4

6/17/3 · 896 dmg

ADR

43

HS%

50

K/D

0.35

Entry 1/0Util 82Pistol 1
K/D -65%ADR -44%HS % +25%

Assii's team

7 · 6

Z3Nfps

L54

21/13/3 · 2310 dmg

ADR

110

HS%

62

K/D

1.62

Entry 3/0Multi 2Util 262AWP 3Pistol 3

Assii

L55

19/15/5 · 1882 dmg

ADR

90

HS%

58

K/D

1.27

Entry 1/0Multi 1Util 79Pistol 4

RIFA3II

L41

17/10/6 · 1726 dmg

ADR

82

HS%

76

K/D

1.70

Entry 1/0Multi 1Util 204Pistol 4

EL_SENIOR_77

L52

16/12/3 · 1599 dmg

ADR

76

HS%

31

K/D

1.33

Entry 2/0Multi 2Util 8AWP 7

PhongGr33n

L51

8/17/8 · 1488 dmg

ADR

71

HS%

75

K/D

0.47

Entry 3/0Util 36

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.