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Dlsobey's team

7

62 kills · 5 players

de_cache · 37 min

20 rounds · 2026-05-26

Europe 5v5 Queue

Winner · off_friks's team

13

78 kills · 5 players

Top fragger

Zapekon

24 kills

Top impact

Zapekon

129 ADR

Util damage

humulin31

130 HP

Weak spots this match

vs lifetime baseline
  • ALEKSIT1

    K/D 0.60 (avg 0.89)

    -33%
  • ALEKSIT1

    ADR 48 (avg 69)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dlsobey's team

1 · 6

APO_SiKENN

L52

17/17/6 · 2038 dmg

ADR

102

HS%

71

K/D

1.00

Entry 2/0Multi 2Util 110Pistol 5

B0SS-TURIKA

1

14/16/3 · 1456 dmg

ADR

73

HS%

0

K/D

0.88

Entry 1/0Util 48AWP 5

Dlsobey

3

12/16/4 · 1353 dmg

ADR

68

HS%

25

K/D

0.75

Entry 1/0Util 12Pistol 3

emirhaan1

10/16/5 · 1466 dmg

ADR

73

HS%

70

K/D

0.62

Entry 1/0Util 124

humulin31

L31

9/14/6 · 1299 dmg

ADR

65

HS%

44

K/D

0.64

Entry 2/0Util 130Pistol 2

off_friks's team

11 · 2

Zapekon

L54

24/14/7 · 2585 dmg

ADR

129

HS%

50

K/D

1.71

Entry 6/0Multi 4Util 85

flory777k

L46

22/13/4 · 2114 dmg

ADR

106

HS%

41

K/D

1.69

Entry 3/0Multi 1Util 19AWP 1Pistol 3

off_friks

L32

12/10/3 · 1259 dmg

ADR

63

HS%

17

K/D

1.20

Entry 1/0Util 20AWP 5Pistol 1

Skilen01

L3

11/12/8 · 1534 dmg

ADR

77

HS%

45

K/D

0.92

Entry 2/0Util 18Pistol 2
HS % +10%

ALEKSIT1

1

9/15/5 · 966 dmg

ADR

48

HS%

44

K/D

0.60

Entry 1/0Multi 1Util 50Pistol 3
K/D -33%ADR -30%HS % +33%

Half-by-half

First half

1 · 11

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.