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Winner · kevao_mlkt's team

16

107 kills · 5 players

de_mirage · 50 min

29 rounds · 2026-06-04

South America 5V5 Queue

K3nj15's team

13

96 kills · 5 players

Top fragger

Mrzinnn

33 kills

Top impact

CarlaoJrAbs

106 ADR

Util damage

Mrzinnn

231 HP

Weak spots this match

vs lifetime baseline
  • Mrzinnn

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kevao_mlkt's team

6 · 6 · OT 4

Mrzinnn

L87

33/16/6 · 2916 dmg

ADR

101

HS%

39

K/D

2.06

Entry 3/0Multi 5Util 231AWP 9Pistol 5
HS % -19%K/D +28%

DaarKao

L83

25/19/10 · 2885 dmg

ADR

100

HS%

44

K/D

1.32

Entry 2/0Util 154

kevao_mlkt

L53

21/21/2 · 2029 dmg

ADR

70

HS%

38

K/D

1.00

Entry 8/0Multi 1Util 38AWP 6Pistol 3

Akira_-

L81

16/22/10 · 2051 dmg

ADR

71

HS%

38

K/D

0.73

Entry 2/0Util 152Pistol 1

B1SP0_

2

12/20/7 · 1597 dmg

ADR

55

HS%

58

K/D

0.60

Util 112

K3nj15's team

6 · 6 · OT 1

CarlaoJrAbs

L103

30/23/5 · 3067 dmg

ADR

106

HS%

40

K/D

1.30

Entry 4/0Multi 2Util 179AWP 4Pistol 3

spNv-

2

22/24/8 · 2853 dmg

ADR

98

HS%

73

K/D

0.92

Entry 3/0Multi 2Util 167AWP 2Pistol 7

mamutegu1

L73

20/18/3 · 2097 dmg

ADR

72

HS%

50

K/D

1.11

Entry 3/0Multi 2AWP 15Pistol 2

H4rryLarry

L52

14/24/5 · 1762 dmg

ADR

61

HS%

50

K/D

0.58

Entry 2/0Util 28Pistol 2

K3nj15

L73

10/19/4 · 1048 dmg

ADR

36

HS%

40

K/D

0.53

Entry 2/0Multi 2Util 163

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.