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Winner · -Ozrok's team

13

90 kills · 5 players

de_nuke · 40 min

24 rounds · 2026-04-10

Europe 5v5 Queue

dAT53's team

11

77 kills · 5 players

Top fragger

L_

22 kills

Top impact

am1reblan

87 ADR

Util damage

am1reblan

169 HP

Weak spots this match

vs lifetime baseline
  • b0rkAAA

    K/D 0.70 (avg 1.10)

    -36%
  • b0rkAAA

    ADR 64 (avg 76)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Ozrok's team

6 · 7

L_

L103

22/14/2 · 2004 dmg

ADR

84

HS%

45

K/D

1.57

Entry 3/0Multi 1Util 45Pistol 2

-Ozrok

L102

18/16/4 · 1934 dmg

ADR

81

HS%

50

K/D

1.12

Entry 3/0Multi 1Util 81AWP 3Pistol 1

darksidecola

L105

18/18/5 · 1966 dmg

ADR

82

HS%

72

K/D

1.00

Entry 5/0Util 28AWP 2Pistol 1
K/D -8%HS % +44%

am1reblan

L102

18/15/6 · 2098 dmg

ADR

87

HS%

50

K/D

1.20

Entry 2/0Multi 1Util 169AWP 5Pistol 4

MuroFF_

L101

14/16/5 · 1598 dmg

ADR

67

HS%

50

K/D

0.88

Entry 1/0Util 25Pistol 4

dAT53's team

6 · 5

dAT53

L104

21/18/1 · 1996 dmg

ADR

83

HS%

29

K/D

1.17

Entry 2/0Multi 2Util 2AWP 3Pistol 3

dat_mental

L101

16/17/1 · 1672 dmg

ADR

70

HS%

56

K/D

0.94

Entry 1/0Pistol 4
K/D -11%HS % +27%

b0rkAAA

L102

14/20/1 · 1528 dmg

ADR

64

HS%

64

K/D

0.70

Entry 2/0Multi 2Util 16Pistol 3
K/D -36%ADR -16%HS % +21%

nic0_05

L101

14/17/7 · 1668 dmg

ADR

70

HS%

57

K/D

0.82

Entry 2/0Util 40Pistol 4

bubentiONe

L103

12/19/6 · 1453 dmg

ADR

61

HS%

58

K/D

0.63

Entry 3/0Multi 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.