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Winner · X_Savior's team

13

73 kills · 5 players

de_overpass · 36 min

16 rounds · 2026-05-29

North America 5V5 Queue

mad4a's team

3

49 kills · 5 players

Top fragger

YaBoiEric

18 kills

Top impact

SHOW-OFF

116 ADR

Util damage

X_Savior

128 HP

Weak spots this match

vs lifetime baseline
  • X_Savior

    HS % 27% (avg 41%)

    -34%
  • Agilato

    HS % 27% (avg 41%)

    -34%
  • Agilato

    K/D 0.79 (avg 0.99)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

X_Savior's team

10 · 3

YaBoiEric

L95

18/9/3 · 1478 dmg

ADR

92

HS%

39

K/D

2.00

Multi 1Util 6Pistol 3

bigpete-

L103

16/10/4 · 1268 dmg

ADR

79

HS%

12

K/D

1.60

Entry 3/0Multi 1Util 66AWP 4Pistol 1

SHOW-OFF

L84

15/9/7 · 1856 dmg

ADR

116

HS%

33

K/D

1.67

Entry 3/0Multi 1Util 102Pistol 2

Gr1me

L8

13/11/5 · 1582 dmg

ADR

99

HS%

31

K/D

1.18

Pistol 2

X_Savior

L81

11/11/6 · 1372 dmg

ADR

86

HS%

27

K/D

1.00

Entry 4/0Util 128AWP 2Pistol 2
HS % -34%

mad4a's team

2 · 1

mad4a

L101

17/14/4 · 1569 dmg

ADR

98

HS%

47

K/D

1.21

Entry 2/0Multi 2Util 27AWP 1Pistol 2

Agilato

L91

11/14/3 · 1429 dmg

ADR

89

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 115Pistol 5
HS % -34%K/D -20%ADR +12%

XAV1ENNNN

L8

10/15/5 · 1282 dmg

ADR

80

HS%

70

K/D

0.67

Entry 2/0Util 20Pistol 2

LEO465

L81

8/14/0 · 943 dmg

ADR

59

HS%

62

K/D

0.57

Util 75Pistol 3

kabalgr

L5

3/16/4 · 578 dmg

ADR

36

HS%

67

K/D

0.19

Entry 1/0Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.