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godfordo's team

11

86 kills · 5 players

de_inferno · 47 min

24 rounds · 2026-05-19

South America 5V5 Queue

Winner · TONZERA-'s team

13

88 kills · 5 players

Top fragger

cauzinDAkINg

23 kills

Top impact

cauzinDAkINg

92 ADR

Util damage

n0rinha

482 HP

Weak spots this match

vs lifetime baseline
  • xRomanox

    K/D 0.76 (avg 1.39)

    -45%
  • xRomanox

    ADR 74 (avg 95)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

godfordo's team

6 · 5

cauzinDAkINg

L71

23/19/4 · 2198 dmg

ADR

92

HS%

22

K/D

1.21

Entry 7/0Multi 1Util 22AWP 13Pistol 3

kyojinx

L61

19/18/6 · 2108 dmg

ADR

88

HS%

21

K/D

1.06

Entry 2/0Multi 1Util 121AWP 2Pistol 3

GNRLMichael

L74

18/18/8 · 1928 dmg

ADR

80

HS%

67

K/D

1.00

Entry 1/0Multi 1Util 125Pistol 3

godfordo

L53

13/18/6 · 1766 dmg

ADR

74

HS%

54

K/D

0.72

Entry 2/0Multi 1Util 385Pistol 2

xRomanox

L82

13/17/5 · 1782 dmg

ADR

74

HS%

54

K/D

0.76

Entry 1/0Multi 1Util 122AWP 1Pistol 2
K/D -45%ADR -22%HS % +15%

TONZERA-'s team

6 · 7

brmeme

L96

21/16/4 · 2124 dmg

ADR

89

HS%

43

K/D

1.31

Entry 4/0Multi 1Util 165Pistol 4

LABUBUDOAMOR

L53

21/18/4 · 2065 dmg

ADR

86

HS%

62

K/D

1.17

Multi 2Util 14AWP 4Pistol 4

n0rinha

L61

16/18/9 · 2177 dmg

ADR

91

HS%

56

K/D

0.89

Entry 1/0Multi 2Util 482Pistol 1

Davisque

L61

15/20/6 · 1787 dmg

ADR

75

HS%

47

K/D

0.75

Entry 1/0Util 14AWP 3Pistol 3

TONZERA-

L72

15/20/6 · 1553 dmg

ADR

65

HS%

67

K/D

0.75

Entry 5/0Multi 1Util 251Pistol 5

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.