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GoFlix1's team

7

71 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-21

Europe 5v5 Queue

Winner · diquoks's team

13

78 kills · 5 players

Top fragger

oyk1s

24 kills

Top impact

Erorrs

129 ADR

Util damage

prod_NMR

322 HP

Weak spots this match

vs lifetime baseline
  • snorkkkk444

    K/D 0.33 (avg 1.14)

    -71%
  • snorkkkk444

    ADR 38 (avg 85)

    -55%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GoFlix1's team

5 · 2

oyk1s

2

24/14/3 · 2428 dmg

ADR

121

HS%

42

K/D

1.71

Entry 2/0Multi 2Util 88Pistol 6

Dark_Bosss

L64

21/14/3 · 2136 dmg

ADR

107

HS%

33

K/D

1.50

Entry 4/0Multi 2Util 5AWP 3

ezzzkaaa

L81

12/17/3 · 1605 dmg

ADR

80

HS%

75

K/D

0.71

Multi 1Util 52Pistol 4

GoFlix1

L6

8/15/8 · 1157 dmg

ADR

58

HS%

62

K/D

0.53

Entry 2/0Util 38AWP 1Pistol 2

snorkkkk444

L5

6/18/5 · 765 dmg

ADR

38

HS%

50

K/D

0.33

Pistol 1
K/D -71%ADR -55%

diquoks's team

7 · 6

Erorrs

L84

23/12/6 · 2574 dmg

ADR

129

HS%

39

K/D

1.92

Entry 3/0Multi 2Pistol 4
HS % -13%K/D +85%ADR +55%

TheInStyle

3

18/17/1 · 1820 dmg

ADR

91

HS%

39

K/D

1.06

Entry 5/0Multi 2Util 16Pistol 3

diquoks

L63

13/13/7 · 1238 dmg

ADR

62

HS%

38

K/D

1.00

Entry 2/0Multi 1Util 58

prod_NMR

3

13/14/10 · 1746 dmg

ADR

87

HS%

38

K/D

0.93

Entry 1/0Multi 3Util 322

pennyS74

11/15/5 · 1145 dmg

ADR

57

HS%

55

K/D

0.73

Entry 1/0Util 59Pistol 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.