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Erenn5's team

5

48 kills · 5 players

de_mirage · 25 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Grzesznior's team

13

73 kills · 5 players

Top fragger

Immax42

25 kills

Top impact

Immax42

136 ADR

Util damage

Grzesznior

143 HP

Weak spots this match

vs lifetime baseline
  • TerrorMelon

    ADR 49 (avg 72)

    -33%
  • TerrorMelon

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Erenn5's team

2 · 3

lukexa22

L31

13/14/5 · 1497 dmg

ADR

83

HS%

23

K/D

0.93

Util 22AWP 2Pistol 2

b0cchikanter

L43

12/14/1 · 1102 dmg

ADR

61

HS%

33

K/D

0.86

Entry 4/0Multi 2Util 27AWP 3Pistol 1

tato13

L5

10/15/3 · 1250 dmg

ADR

69

HS%

40

K/D

0.67

Entry 1/0Util 26Pistol 1

starstrvck

L51

8/14/3 · 1086 dmg

ADR

60

HS%

62

K/D

0.57

Entry 1/0Multi 1Util 9

Erenn5

L6

5/17/2 · 996 dmg

ADR

55

HS%

40

K/D

0.29

Entry 1/0

Grzesznior's team

10 · 3

Immax42

L42

25/9/6 · 2455 dmg

ADR

136

HS%

32

K/D

2.78

Entry 2/0Multi 2Util 107AWP 10Pistol 7

EFREGQE

L67

22/8/4 · 2025 dmg

ADR

113

HS%

41

K/D

2.75

Entry 2/0Multi 2Util 1AWP 2Pistol 5

IKSZD3

L42

9/15/6 · 1416 dmg

ADR

79

HS%

33

K/D

0.60

Entry 4/0Multi 1Util 94Pistol 1

TerrorMelon

L4

9/9/3 · 873 dmg

ADR

49

HS%

33

K/D

1.00

Entry 2/0Util 3AWP 3Pistol 3
ADR -33%HS % -15%

Grzesznior

L52

8/7/6 · 1052 dmg

ADR

58

HS%

50

K/D

1.14

Entry 1/0Util 143Pistol 2

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.