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Winner · Skufruk's team

13

84 kills · 5 players

de_dust2 · 35 min

20 rounds · 2026-05-19

Europe 5v5 Queue

Lonlynaay's team

7

61 kills · 5 players

Top fragger

Zaxy1

22 kills

Top impact

Zaxy1

123 ADR

Util damage

FAKOOO

271 HP

Weak spots this match

vs lifetime baseline
  • B8U

    K/D 0.81 (avg 1.08)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skufruk's team

9 · 4

Zaxy1

L102

22/14/6 · 2454 dmg

ADR

123

HS%

41

K/D

1.57

Entry 3/0Multi 2Util 230AWP 4Pistol 5

flexIT-

L10

20/8/5 · 1732 dmg

ADR

87

HS%

50

K/D

2.50

Entry 1/0Multi 1Util 127AWP 5Pistol 4

Kobrick

L106

18/11/10 · 1848 dmg

ADR

92

HS%

50

K/D

1.64

Entry 1/0Multi 1Util 166
K/D +39%ADR +17%

Skufruk

L104

13/13/7 · 1639 dmg

ADR

82

HS%

69

K/D

1.00

Entry 3/0Util 52AWP 2Pistol 3

maklel

L101

11/15/3 · 1218 dmg

ADR

61

HS%

45

K/D

0.73

Entry 4/0Util 125AWP 1

Lonlynaay's team

3 · 4

Lonlynaay

L103

19/16/4 · 1529 dmg

ADR

76

HS%

58

K/D

1.19

Entry 3/0Multi 3Util 10Pistol 6

B8U

L102

13/16/2 · 1588 dmg

ADR

79

HS%

46

K/D

0.81

Entry 2/0Multi 2Util 41
K/D -25%HS % -10%ADR +9%

MAYORSSSSSSS

L10

11/17/2 · 1209 dmg

ADR

60

HS%

45

K/D

0.65

Util 93AWP 1Pistol 3

ELPATR0N-

L102

10/17/6 · 1522 dmg

ADR

76

HS%

60

K/D

0.59

Entry 2/0Multi 1AWP 2Pistol 2

FAKOOO

L9

8/18/10 · 1599 dmg

ADR

80

HS%

38

K/D

0.44

Entry 1/0Util 271AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.