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Winner · Tizian_peek's team

13

76 kills · 5 players

de_anubis · 32 min

20 rounds · 2026-06-03

Europe 5v5 Queue

Dipressible's team

7

60 kills · 5 players

Top fragger

b0Ec-

25 kills

Top impact

b0Ec-

122 ADR

Util damage

Tizian_peek

156 HP

Weak spots this match

vs lifetime baseline
  • HECMELLIHO

    K/D 0.80 (avg 1.06)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tizian_peek's team

8 · 5

b0Ec-

L96

25/12/4 · 2446 dmg

ADR

122

HS%

48

K/D

2.08

Entry 4/0Multi 4Util 83AWP 6Pistol 2

rax1mov

L92

16/10/5 · 1758 dmg

ADR

88

HS%

56

K/D

1.60

Entry 1/0Util 53Pistol 3

metori1337

L9

14/16/3 · 1608 dmg

ADR

80

HS%

57

K/D

0.88

Entry 3/0Util 40AWP 3Pistol 2

Tizian_peek

L93

11/11/3 · 1212 dmg

ADR

61

HS%

45

K/D

1.00

Util 156Pistol 3

-loon1x

L92

10/11/2 · 1031 dmg

ADR

52

HS%

60

K/D

0.91

Entry 1/0Util 6Pistol 1

Dipressible's team

4 · 3

Dipressible

L92

17/15/4 · 1738 dmg

ADR

87

HS%

59

K/D

1.13

Entry 2/0Multi 3Util 43AWP 2Pistol 1
HS % +11%

CEMENBALKIN

L83

16/16/6 · 1701 dmg

ADR

85

HS%

56

K/D

1.00

Entry 5/0Multi 2Util 50Pistol 4

HECMELLIHO

L92

12/15/4 · 1459 dmg

ADR

73

HS%

58

K/D

0.80

Entry 1/0Util 143Pistol 6
K/D -25%ADR -9%HS % +45%

zenyn

L9

10/15/2 · 1229 dmg

ADR

61

HS%

60

K/D

0.67

Entry 2/0Util 47AWP 2Pistol 2

biznes-akula

L9

5/15/2 · 775 dmg

ADR

39

HS%

20

K/D

0.33

Entry 1/0Util 95Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.