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Winner · Balasimec's team

1

80 kills · 5 players

de_vertigo · 25 min

1 rounds · 2024-11-22

SEA 5V5

Why_Mad__'s team

0

52 kills · 5 players

Top fragger

Sun-Hikari

18 kills

Top impact

Hnacouq

109 ADR

Util damage

Why_Mad__

128 HP

Weak spots this match

vs lifetime baseline
  • PTBF

    HS % 18% (avg 41%)

    -56%
  • bobo-v

    K/D 0.71 (avg 1.06)

    -33%
  • PTBF

    K/D 0.69 (avg 1.01)

    -32%
  • PTBF

    ADR 54 (avg 73)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Balasimec's team

7 · 6

Sun-Hikari

L73

18/9/6 · 1655 dmg

ADR

92

HS%

39

K/D

2.00

Entry 2/0Multi 1Util 7Pistol 1

Hnacouq

L23

17/12/6 · 1962 dmg

ADR

109

HS%

47

K/D

1.42

Entry 3/0Util 46Pistol 2
K/D +115%HS % +47%

Balasimec

L71

16/11/4 · 1141 dmg

ADR

63

HS%

50

K/D

1.45

Util 22Pistol 3

Ericvn89

L43

15/9/5 · 1800 dmg

ADR

100

HS%

40

K/D

1.67

Entry 1/0Util 4Pistol 4

Pepecado

L63

14/12/5 · 1733 dmg

ADR

96

HS%

86

K/D

1.17

Entry 6/0Multi 1Pistol 1
HS % +72%

Why_Mad__'s team

5 · 0

bobo-v

L8

12/17/3 · 1293 dmg

ADR

72

HS%

50

K/D

0.71

Entry 3/0Util 31AWP 1Pistol 5
K/D -33%HS % +28%

PTBF

L72

11/16/0 · 975 dmg

ADR

54

HS%

18

K/D

0.69

Entry 2/0Multi 1Util 7AWP 3Pistol 1
HS % -56%K/D -32%

Master_Dou

L61

11/15/4 · 1244 dmg

ADR

69

HS%

18

K/D

0.73

Entry 1/0Util 1AWP 1Pistol 1

Why_Mad__

L61

10/16/6 · 1215 dmg

ADR

68

HS%

40

K/D

0.62

Util 128

loksonson

L41

8/16/4 · 1188 dmg

ADR

66

HS%

25

K/D

0.50

Util 25Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.