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sottykzeraN's team

5

51 kills · 5 players

de_dust2 · 26 min

18 rounds · 2026-05-17

Europe 5v5 Queue

Winner · ozzzy's team

13

73 kills · 5 players

Top fragger

D3M1GODD

21 kills

Top impact

D3M1GODD

112 ADR

Util damage

merene

161 HP

Weak spots this match

vs lifetime baseline
  • sottykzeraN

    K/D 0.71 (avg 1.20)

    -41%
  • sottykzeraN

    ADR 54 (avg 80)

    -32%
  • alooflover

    HS % 38% (avg 55%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sottykzeraN's team

4 · 1

awpressure

L102

13/13/1 · 1160 dmg

ADR

64

HS%

38

K/D

1.00

Entry 4/0Util 17AWP 8Pistol 3

sottykzeraN

L10

10/14/0 · 978 dmg

ADR

54

HS%

50

K/D

0.71

Entry 2/0Util 74Pistol 2
K/D -41%ADR -32%

merene

L101

10/15/6 · 1262 dmg

ADR

70

HS%

80

K/D

0.67

Entry 4/0Util 161Pistol 5

juannico-

L101

10/15/4 · 1249 dmg

ADR

69

HS%

50

K/D

0.67

Diiimka

L101

8/16/5 · 1216 dmg

ADR

68

HS%

88

K/D

0.50

Entry 3/0AWP 1Pistol 3

ozzzy's team

8 · 5

D3M1GODD

L107

21/11/6 · 2014 dmg

ADR

112

HS%

48

K/D

1.91

Multi 5Util 43Pistol 5

n1fty

L101

16/12/7 · 1439 dmg

ADR

80

HS%

31

K/D

1.33

Entry 2/0Multi 1Util 144

alooflover

L103

16/9/5 · 1847 dmg

ADR

103

HS%

38

K/D

1.78

Entry 2/0Multi 1Util 88AWP 8Pistol 3
HS % -31%K/D +51%ADR +16%

d3lanth3

L101

11/10/3 · 936 dmg

ADR

52

HS%

55

K/D

1.10

Multi 1Util 129Pistol 3

ozzzy

L101

9/9/6 · 1151 dmg

ADR

64

HS%

67

K/D

1.00

Entry 1/0Util 86Pistol 2

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.